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Based off of gitbrew's 215d8903bc86539ca1da53519e2ac10eeafc4c27 | ||
ps3tools. .git folder not included to protect senstive info about the author. | ||
Sorry about the fucked up tabs, TAB = 4 SPACES 4 LYFE!!! | ||
Add the files in the npdrm_keystuff folder to your ps3 keys folder. Create a | ||
file with your console's 16 byte IDPS in the 'idps' file in your ps3 keys | ||
folder (e.g. ~/.ps3/idps). | ||
Copy your PS3's exdata folder containing your act.dat and rif files to your | ||
ps3 keys dir (e.g. ~/.ps3/exdata/act.dat). Compile and have fun with your | ||
LEGALLY purchased NPDRM games! | ||
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Also works on free games without exdata/idps. | ||
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Apologies for any existing bugs in unself. Adding these changes to | ||
unself2 is left as an exercise for the reader. | ||
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v2 info: | ||
Added npdrm magic to unself2 and readself2 | ||
unself2 doesn't like the metadata section with type 3 in my game. | ||
This section looks to be some kind of linking information. Here is a snippet: | ||
crt0:p190002crt1:p190002libaudio_stub:p190002libaudio_stub:p190002 | ||
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I haven't yet looked around to see if this is type of section is documented anywhere. | ||
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Thanks: | ||
fail0verflow for the orginal tools | ||
JuanNadie for figuring out NPDRM | ||
euss for his endless hours of work on the wiki | ||
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<drama> | ||
Why didn't you beat me to the punch, Team PS360? I didn't need to reverse a | ||
single instruction! It isn't that hard... | ||
</drama> | ||
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