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This starter project shows how to use CMake to create a project with GLFW. The code is multi-platform and runs on Windows, Linux and MacOS.
GLFW homepage: glfw.org
GLFW on GitHub: github.com/glfw/glfw
The easiest way to get hold of the starter code is to run the following command using a shell you can run git from:
git clone --recursive https://github.com/juliettef/GLFW-CMake-starter
If you are on Windows you can download git from git-scm.com/download/win and use the right click menu in Windows File Explorer to "Git Bash here" and then run git commands.
This will create the directory GLFW-CMake-starter and get the latest source code, using the --recursive
option to download the GLFW code which is included in the repository as a submodule. If you want to run further git commands from the command line you'll need to cd into the directory:
cd GLFW-CMake-starter
Alternatively you can use a git GUI program such as Fork to get the code. Most of these will automatically download the git submodules.
If you download the code from GitHub via the "Download ZIP" approach, you'll also need to download GLFW into the glfw folder. The correct version can be found by clicking on the glfw folder you see on the front page of the GLFW-CMake-starter GitHub repository.
From a command prompt in the GLFW-CMake-starter
directory:
mkdir build
cd build
cmake ..
(for MinGW the build system generator needs to be specified using the -G option:cmake .. -G "MinGW Makefiles"
)- Either run
make all
or for Visual Studio openGLFW-CMake-starter.sln
or for MinGW runmingw32-make