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DLSSPresets: add hook to override presets forced by DLSS with users ones
OverrideAppId should no longer be required to change these, so maybe can help DLSS keep using any game-specific things it might want to apply, and probably allow any telemetry to be more accurate too. @NVIDIA, please consider adding a parameter to tell DLSS to ignore the NV / DRS provided ones instead (or a parameter which lets it always use the game provided NVSDK_NGX_Parameter_DLSS_Hint_Render_Preset_XXX param) Don't really enjoy needing to inline hook your code for this, but it's necessary atm...
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