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Version 0.35-alpha

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@elnormous elnormous released this 12 Jun 01:57
· 6139 commits to master since this release

New features and bug fixes in this release:

  • Gamepad support for Emscripten target
  • Customizable hardware cursor support on Windows, macOS, and Linux
  • Added support for custom camera projection
  • Implemented frustum culling for 3D objects
  • Added color write mask to blend stat
  • Added MinGW and Cygwin support to Ouzel Makefile
  • Implemented screensaver disabling on X11
  • Now touch functionality is fully implemented for Windows platform
  • Fixed a bug that caused the depth buffer to not be initialized for OpenGL 2 renderer on Linux
  • Fixed a bug that caused OpenGL resolution to not be updated on macOS retina displays
  • Now correct pixel formats are picked for OpenGL ES 2
  • Fixed a bug that caused the engine to crash on exit because of the incorrect release of sound resources
  • Lots of small performance improvements