Version 0.35-alpha
Pre-release
Pre-release
elnormous
released this
12 Jun 01:57
·
6139 commits
to master
since this release
New features and bug fixes in this release:
- Gamepad support for Emscripten target
- Customizable hardware cursor support on Windows, macOS, and Linux
- Added support for custom camera projection
- Implemented frustum culling for 3D objects
- Added color write mask to blend stat
- Added MinGW and Cygwin support to Ouzel Makefile
- Implemented screensaver disabling on X11
- Now touch functionality is fully implemented for Windows platform
- Fixed a bug that caused the depth buffer to not be initialized for OpenGL 2 renderer on Linux
- Fixed a bug that caused OpenGL resolution to not be updated on macOS retina displays
- Now correct pixel formats are picked for OpenGL ES 2
- Fixed a bug that caused the engine to crash on exit because of the incorrect release of sound resources
- Lots of small performance improvements