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The Other Side
You may have seen videos or servers with a strange-looking "other side" world inhabited by Automata and dangerous mobs. This is one of the example configurations included with MagicWorlds, and here is how to enable it.
Firstly, install the plugin. You can download the latest build from the elMakers CI server from here:
Follow that link, download the jar file and place it in your server's plugins/ folder.
If you are setting this up before ever having run with the plugin, you will need to manually create the plugins/MagicWorlds folder.
The configs are split into several files so you can choose which parts you want. Follow this link:
https://github.com/elBukkit/MagicWorlds/tree/master/src/main/resources/examples/otherside
For each file, click on the file, then the "Raw" button. This should get you a plain text version of that file in your browser. Download the file and place it in your plugins/MagicWorlds folder.
Start up your server. If things are configured properly, you will see messages like these in your logs:
[07:31:35] [Server thread/INFO]: [MagicWorlds] Enabling MagicWorlds v1.5-SNAPSHOT
[07:31:35] [Server thread/INFO]: [MagicWorlds] Loading world_other_mobs.yml
[07:31:35] [Server thread/INFO]: [MagicWorlds] Loading world_mobs.yml
[07:31:35] [Server thread/INFO]: [MagicWorlds] Loading world_other_blocks.yml
[07:31:35] [Server thread/INFO]: [MagicWorlds] Loading world_other_automata.yml
[07:31:35] [Server thread/INFO]: [MagicWorlds] Loading config.yml
[07:31:35] [Server thread/INFO]: [MagicWorlds] Customizing world world_other
[07:31:35] [Server thread/INFO]: [MagicWorlds] Adding replace populator to world_other
[07:31:35] [Server thread/INFO]: [MagicWorlds] Casting: hunter on CREEPER at y > 63 with a 30.000002% chance
And then later:
[MagicWorlds] Replacing: VILLAGER in world_other at y > 0 with Mutant at a 50.0% chance
If you don't see these messages, then you've put something in the wrong place. Check to make sure MagicWorlds jar is in plugins/ and that there are configs in plugins/MagicWorlds. Any files in that folder should be listed in your logs.
In-game, try "/cast phase target_world world_other" to go to the other side world. If everything works, it should take you to that world and you can see the customizations.
Note that chunk generation in the other side is about twice as slow as normal. You may want to take this into account, most often it's a good idea to pregenerate the world as much as possible.
If you'd like players to be able to use the Phase spell from Magic to go to the Other Side (instead of the nether) you will need to customize that spell.
Navigate here:
https://github.com/elBukkit/MagicWorlds/tree/master/src/main/resources/examples/otherside/magic
Copy the file in the messages/ folder to your plugins/Magic/messages folder, and then copy the file in spells/ to plugins/Magic/spells.
After doing this, restart your server or use "/magic load". Then cast the phase spell and it should take you to The Other Side.