Add option to squash the event vertices at the end to (0,0,0,0). #6
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Briefly, what does this PR introduce?
Add option to squash the event vertices at the end to (0,0,0,0).
It does so at the very end, thereby insuring that the crabbing transformation is unaffected.
This option will be useful for some far-bwd luminosity studies where we want the beam effects, but for convenience, we want every event placed at the same location in a far-bwd location.
What kind of change does this PR introduce?
Please check if this PR fulfills the following:
Does this PR introduce breaking changes? What changes might users need to make to their code?
Does this PR change default behavior?