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adding mass #2
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behrisch committed Feb 8, 2024
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Expand Up @@ -487,6 +487,7 @@ startupDelay | float >= 0 | 0 | The extra delay tim
| guiShape | shape (enum) | "unknown" | [a vehicle shape for drawing](#visualization). By default a standard passenger car body is drawn. |
| width | float | 1.8 | The vehicle's width \[m\] (used only for visualization with the default model, affects [sublane model](Simulation/SublaneModel.md)) |
| height | float | 1.5 | The vehicle's height \[m\] |
| mass | float | 1500 | The vehicle's empty mass \[kg\] |
| collisionMinGapFactor | float | depends on carFollowModel (1.0 for most models) | The minimum fraction of minGap that must be maintained to the leader vehicle to avoid a collision event |
| imgFile | filename (string) | "" | Image file for rendering vehicles of this type (should be grayscale to allow functional coloring) |
| osgFile | filename (string) | "" | Object file for rendering with OpenSceneGraph (any of the file types supported by the available OSG-plugins) |
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