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# Variant | ||
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## Attributes | ||
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[armorClass](#armorclass), [cost](#cost), [damage](#damage), [damage2h](#damage2h), [name](#name), [prerequisite](#prerequisite), [properties](#properties), [range](#range), [stealthPenalty](#stealthpenalty), [strengthRequirement](#strengthrequirement), [weight](#weight) | ||
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### armorClass | ||
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Changes to armor class provided by the item, if applicable | ||
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### cost | ||
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Cost of the item (gp, sp, cp). Usually missing for magic items. | ||
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### damage | ||
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One-handed Damage string, if applicable. Contains dice formula and damage type | ||
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### damage2h | ||
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Two-handed Damage string, if applicable. Contains dice formula and damage type | ||
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### name | ||
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Name of the variant | ||
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### prerequisite | ||
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Formatted text listing other prerequisite conditions (optional) | ||
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### properties | ||
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List of item's properties (with links to rules if the source is present) | ||
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### range | ||
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Item's range, if applicable | ||
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### stealthPenalty | ||
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True if the item imposes a stealth penalty, if applicable | ||
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### strengthRequirement | ||
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Strength requirement as a numerical value, if applicable | ||
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### weight | ||
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Weight of the item (pounds) as a decimal value |
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