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# QuteDeck | ||
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5eTools deck attributes (`deck2md.txt`) | ||
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Extension of [Tools5eQuteBase](../Tools5eQuteBase.md). | ||
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## Attributes | ||
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[cardBack](#cardback), [cards](#cards), [hasSections](#hassections), [labeledSource](#labeledsource), [name](#name), [source](#source), [sourceAndPage](#sourceandpage), [tags](#tags), [text](#text), [vaultPath](#vaultpath) | ||
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### cardBack | ||
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Image from the back of the card as [ImageRef](../../ImageRef.md) (optional) | ||
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### cards | ||
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List of cards in the deck | ||
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### hasSections | ||
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True if the content (text) contains sections | ||
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### labeledSource | ||
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Formatted string describing the content's source(s): `_Source: <sources>_` | ||
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### name | ||
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Note name | ||
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### source | ||
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String describing the content's source(s) | ||
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### sourceAndPage | ||
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Book sources as list of [SourceAndPage](../../SourceAndPage.md) | ||
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### tags | ||
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Collected tags for inclusion in frontmatter | ||
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### text | ||
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Formatted text. For most templates, this is the bulk of the content. | ||
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### vaultPath | ||
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Path to this note in the vault |
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# QuteItem | ||
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5eTools item attributes (`item2md.txt`) | ||
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Extension of [Tools5eQuteBase](../Tools5eQuteBase.md). | ||
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## Attributes | ||
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[armorClass](#armorclass), [cost](#cost), [damage](#damage), [damage2h](#damage2h), [detail](#detail), [fluffImages](#fluffimages), [hasSections](#hassections), [labeledSource](#labeledsource), [name](#name), [prerequisite](#prerequisite), [properties](#properties), [range](#range), [source](#source), [sourceAndPage](#sourceandpage), [stealthPenalty](#stealthpenalty), [strengthRequirement](#strengthrequirement), [tags](#tags), [text](#text), [variantAliases](#variantaliases), [variantSectionLinks](#variantsectionlinks), [variants](#variants), [vaultPath](#vaultpath), [weight](#weight) | ||
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### armorClass | ||
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Changes to armor class provided by the item, if applicable | ||
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### cost | ||
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Cost of the item (gp, sp, cp). Usually missing for magic items. | ||
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### damage | ||
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One-handed Damage string, if applicable. Contains dice formula and damage type | ||
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### damage2h | ||
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Two-handed Damage string, if applicable. Contains dice formula and damage type | ||
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### detail | ||
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Item details: tier, rarity, category, attunement | ||
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### fluffImages | ||
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List of images for this item (as [ImageRef](../../ImageRef.md)) | ||
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### hasSections | ||
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True if the content (text) contains sections | ||
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### labeledSource | ||
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Formatted string describing the content's source(s): `_Source: <sources>_` | ||
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### name | ||
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Note name | ||
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### prerequisite | ||
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Formatted text listing other prerequisite conditions (optional) | ||
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### properties | ||
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List of item's properties (with links to rules if the source is present) | ||
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### range | ||
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Item's range, if applicable | ||
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### source | ||
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String describing the content's source(s) | ||
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### sourceAndPage | ||
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Book sources as list of [SourceAndPage](../../SourceAndPage.md) | ||
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### stealthPenalty | ||
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True if the item imposes a stealth penalty, if applicable | ||
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### strengthRequirement | ||
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Strength requirement as a numerical value, if applicable | ||
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### tags | ||
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Collected tags for inclusion in frontmatter | ||
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### text | ||
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Formatted text. For most templates, this is the bulk of the content. | ||
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### variantAliases | ||
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String: list (`- "alias"`) of aliases for variants. Use in YAML frontmatter with `aliases:`. Will return an empty string if there are no variants | ||
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### variantSectionLinks | ||
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String: list (`- [name](#anchor)`) of links to variant sections. Will return an empty string if there are no variants. | ||
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### variants | ||
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List of magic item variants (as [Variant](Variant.md), optional) | ||
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### vaultPath | ||
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Path to this note in the vault | ||
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### weight | ||
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Weight of the item (pounds) as a decimal value |
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# QuteMonster | ||
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5eTools creature attributes (`monster2md.txt`) | ||
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Extension of [Tools5eQuteBase](../Tools5eQuteBase.md). | ||
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## Attributes | ||
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[5eInitiativeYaml](#5einitiativeyaml), [5eStatblockYaml](#5estatblockyaml), [ac](#ac), [acHp](#achp), [acText](#actext), [action](#action), [alignment](#alignment), [bonusAction](#bonusaction), [books](#books), [conditionImmune](#conditionimmune), [cr](#cr), [description](#description), [environment](#environment), [fluffImages](#fluffimages), [fullType](#fulltype), [hasSections](#hassections), [hitDice](#hitdice), [hp](#hp), [hpText](#hptext), [immune](#immune), [immuneResist](#immuneresist), [isNpc](#isnpc), [labeledSource](#labeledsource), [languages](#languages), [legendary](#legendary), [legendaryGroup](#legendarygroup), [legendaryGroupLink](#legendarygrouplink), [name](#name), [passive](#passive), [pb](#pb), [reaction](#reaction), [resist](#resist), [savesSkills](#savesskills), [savingThrows](#savingthrows), [scores](#scores), [senses](#senses), [size](#size), [skills](#skills), [source](#source), [sourceAndPage](#sourceandpage), [speed](#speed), [spellcasting](#spellcasting), [subtype](#subtype), [tags](#tags), [text](#text), [token](#token), [trait](#trait), [type](#type), [vaultPath](#vaultpath), [vulnerable](#vulnerable) | ||
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### 5eInitiativeYaml | ||
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A minimal YAML snippet containing monster attributes required by the Initiative Tracker plugin. Use this in frontmatter. | ||
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### 5eStatblockYaml | ||
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Complete monster attributes in the format required by the Fantasy statblock plugin. Uses double-quoted syntax to deal with a variety of characters occuring in trait descriptions. Usable in frontmatter or Fantasy Statblock code blocks. | ||
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### ac | ||
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See [AcHp#ac](../AcHp.md#ac) | ||
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### acHp | ||
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Creature AC and HP as [AcHp](../AcHp.md) | ||
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### acText | ||
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See [AcHp#acText](../AcHp.md#acText) | ||
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### action | ||
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Creature actions as a list of [NamedText](../../NamedText.md) | ||
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### alignment | ||
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Creature alignment | ||
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### bonusAction | ||
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Creature bonus actions as a list of [NamedText](../../NamedText.md) | ||
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### books | ||
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List of source books (abbreviated name). Fantasy statblock uses this list. | ||
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### conditionImmune | ||
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See [ImmuneResist#conditionImmune](../ImmuneResist.md#conditionImmune) | ||
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### cr | ||
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Challenge rating | ||
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### description | ||
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Formatted text containing the creature description. Same as `{resource.text}` | ||
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### environment | ||
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Formatted text describing the creature's environment. Usually a single word. | ||
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### fluffImages | ||
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List of [ImageRef](../../ImageRef.md) related to the creature | ||
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### fullType | ||
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Creature type (lowercase) and subtype if present: `{resource.type} ({resource.subtype})` | ||
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### hasSections | ||
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True if the content (text) contains sections | ||
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### hitDice | ||
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See [AcHp#hitDice](../AcHp.md#hitDice) | ||
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### hp | ||
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See [AcHp#hp](../AcHp.md#hp) | ||
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### hpText | ||
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See [AcHp#hpText](../AcHp.md#hpText) | ||
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### immune | ||
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See [ImmuneResist#immune](../ImmuneResist.md#immune) | ||
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### immuneResist | ||
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Creature immunities and resistances as [ImmuneResist](../ImmuneResist.md) | ||
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### isNpc | ||
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True if this is an NPC | ||
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### labeledSource | ||
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Formatted string describing the content's source(s): `_Source: <sources>_` | ||
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### languages | ||
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Comma-separated string of languages the creature understands. | ||
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### legendary | ||
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Creature legendary traits as a list of [NamedText](../../NamedText.md) | ||
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### legendaryGroup | ||
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Map of grouped legendary traits (Lair Actions, Regional Effects, etc.). The key the group name, and the value is a list of [NamedText](../../NamedText.md). | ||
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### legendaryGroupLink | ||
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Markdown link to legendary group (can be embedded). | ||
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### name | ||
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Note name | ||
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### passive | ||
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Passive perception as a numerical value | ||
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### pb | ||
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Proficiency bonus (modifier) | ||
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### reaction | ||
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Creature reactions as a list of [NamedText](../../NamedText.md) | ||
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### resist | ||
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See [ImmuneResist#resist](../ImmuneResist.md#resist) | ||
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### savesSkills | ||
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Creature saving throws and skill modifiers as [SavesAndSkills](../SavesAndSkills.md) | ||
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### savingThrows | ||
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String representation of saving throws. Equivalent to `{resource.savesSkills.saves}` | ||
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### scores | ||
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Creature ability scores as [AbilityScores](../AbilityScores.md) | ||
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### senses | ||
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Comma-separated string of creature senses (if present). | ||
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### size | ||
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Creature size (capitalized) | ||
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### skills | ||
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String representation of saving throws. Equivalent to `{resource.savesSkills.skills}` | ||
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### source | ||
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String describing the content's source(s) | ||
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### sourceAndPage | ||
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Book sources as list of [SourceAndPage](../../SourceAndPage.md) | ||
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### speed | ||
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Creature speed as a comma-separated list | ||
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### spellcasting | ||
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Creature abilities as a list of [Spellcasting](../Spellcasting.md) attributes | ||
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### subtype | ||
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Creature subtype (lowercase) | ||
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### tags | ||
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Collected tags for inclusion in frontmatter | ||
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### text | ||
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Formatted text. For most templates, this is the bulk of the content. | ||
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### token | ||
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Token image as [ImageRef](../../ImageRef.md) | ||
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### trait | ||
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Creature traits as a list of [NamedText](../../NamedText.md) | ||
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### type | ||
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Creature type (lowercase) | ||
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### vaultPath | ||
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Path to this note in the vault | ||
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### vulnerable | ||
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See [ImmuneResist#vulnerable](../ImmuneResist.md#vulnerable) |
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