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Updated library control statements #59

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Updated library control statements #59

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Test Spawn any of Shinji's rail pieces with body-groups. Export the database as LUA/SQL

Fixed: Creating table index error report order
Fixed: Exit properly on SQL build deny
Added: Store index count in the SQL command table
Added: Menu options size instead of a while + increment
Utilize for-integer loop with Table.Size in some places
Removed: `PushSortValues` integrated in `GetFrequentModels`
Optimized: Read phys-properties column name in a local variable
Updated: Matching database mode check move up
Updated: Matching exit early when number is invalid
Updated: Not exists in some cases by default
Added: Timer setup support for multiple types
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dvdvideo1234 commented Sep 7, 2024

Test exporting autorun track type for @SligWolf's suspended train and some random addon without attachments

@dvdvideo1234 dvdvideo1234 force-pushed the contr-stmt branch 5 times, most recently from 2a76358 to 577bdd5 Compare September 11, 2024 18:05
Fixed: Luapad call crashing when editing DSV contents
Fixed: Luapad prefix is not displayed on the opened tab
Fixed: Routine pieces search by type icon missing
Removed: `TYPEMT_VECTOR` and `TYPEMT_ANGLE` that are not used
Fixed: Automatically populate POA row value on registration
Added: Automatic super-elevation for curved tracks
Added: 100% grade as OP variable `FULL_SLOPEDG` tan(45)
Fixed: Curve node remove on the client checks its status
Fixed: Lower the network latency when sending normal vectors
Added: User preferences for amount of super-elevation
Sorted: Russian translation by phrase hash
Fixed: Actually use the super-elevation return value to notify the client
Added: Description for super-elevation
Added: Description for `GetCurveTransform`
Added: TODO list for `CurveUpdate`
Fixed: Unneeded square root calculation in `GetNearest`
Added: Upload/Download node offsets in `CurveUpdate`
Added: Upload/Download node offsets and marker in `DrawHUD`
Fixed: Node settings not being copied in some cases
Added: Scene builder addon content
Updated: Use trace fraction when calling `GetCurveTransform`
Added: Export tracks inventory on shift + click
Removed: Export inventory form panel tree buildup
Fixed: Export BD convar is not reset when exporting inventory
Added: More items in scene builder
…due to the store cache

Added: Automatic folder creation when requesting a path
Added: Internal queries are defined in the table definition
Changed: Some logs when Lua table routine handler fails
Renamed: `CacheQueryInventory` to `CacheQueryTree` using inventory cached version
Added: Custom columns ID option to `GetColumnList`
Added: Custom columns ID option to `GetConcat`
Updated: `ExportSyncDB` with better handling
Updated: General path format during export only used in `GetLibraryPath`
Fixed: Runtime errors in `ExportTypeDSV` for DB mode
Fixed: `ExportSyncDB` accessing global `WorkshopID`
Fixed: `ExportSyncDB` addressing the wrong log pattern
Updated: convert log formatting to local for `ExportTypeDSV`
Added: Import DSV utilizes file header
Fixed: Some spaced in the header logs
… error on import

Updated: Category export header general format
Updated: Utilize `debugGetinfo(1).name` instead of function name hard coding
Removed: Reading default class and creating POA for every addition
Renamed: Bodygroup apply to actual apply
Added: Automatic generator for misaligned pipes new E2 style
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