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My own attempt at bringing the Chromium Embedded Framework to Rust via its C API

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cef-sys

A systems level crate for the Chromium Embedded Framework. It exposes the C API only, since bindgen cannot handle the C++ API.

This is not meant to be used by applications due to its unsafe nature, a separate abstraction library should wrap this crate first.

Usage

Pre-built CEF binaries can be acquired from here: http://opensource.spotify.com/cefbuilds/index.html.

Some platform specific setup is required for the downstream users:

Windows

Valid CEF release binaries must be present in your system's library search path. On Windows, there are a couple places you can put the binaries to accomplish this:

  • Your working directory
  • A folder in the LIB path.

The second option should be easiest to manage, since it doesn't involve cluttering up the source tree with binary files. Extract the files in the Release folder of the CEF distribution to whichever folder you choose.

The CEF distribution comes with a icudtl.dat file. Extract that file to whichever folder holds the CEF libraries.

macOS

CEF release binaries must be present in the library search path and resources must be present where the application can find them. The simplest way to achieve this is:

  • Copy Chromium Embedded Framework.framework to /Library/Frameworks so that it can be found by rustc in compile time and the dynamic linker in runtime

  • Copy the libEGL.dylib and libGLESv2.dylib in Chromium Embedded Framework.framework/Libraries to /usr/lib or /usr/local/lib so that they can be found by the dynamic linker in runtime

  • Copy the Chromium Embedded Framework.framework/Resources directory to a directory specified in cef_settings_t.resources_dir_path

License

This project is licensed under the BSD license, see LICENSE.txt. This is the same as the Chromium Embedded Framework itself.

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