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Issues: doodad-games/stone-td
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Add whole-world VFX when the Stones awaken
enhancement
New feature or request
#11
opened Jun 9, 2022 by
bilalakil
Change UI theme when Stones awaken
enhancement
New feature or request
#9
opened Jun 9, 2022 by
bilalakil
New Stone / Tower: Flower (green)
enhancement
New feature or request
#7
opened Jun 9, 2022 by
bilalakil
New Invader: Catapult
enhancement
New feature or request
#6
opened Jun 7, 2022 by
bilalakil
16 tasks
New Stone / Tower: Hammer (red)
enhancement
New feature or request
#5
opened Jun 7, 2022 by
bilalakil
22 tasks
Invaders spawned from Castles initially "flash" at full size before their spawn animation kicks in and scales them up from 0
bug
Something isn't working
#4
opened Jun 7, 2022 by
bilalakil
Partial pathing calculations are resulting in enemies destroying structures even when there's a possible path in long mazes
bug
Something isn't working
#3
opened Jun 7, 2022 by
bilalakil
Let players tap a specific enemy to "focus it", putting a crosshair on it and causing all towers (that are able) to attack it
enhancement
New feature or request
#2
opened Jun 7, 2022 by
bilalakil
9 tasks
Keep previous resource taps and placements when restarting a level
enhancement
New feature or request
#1
opened Jun 7, 2022 by
bilalakil
3 tasks
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