Skip to content

Commit

Permalink
HBS-alpha
Browse files Browse the repository at this point in the history
  • Loading branch information
donZappo committed Nov 21, 2019
1 parent cf038e1 commit a25011f
Showing 1 changed file with 20 additions and 15 deletions.
35 changes: 20 additions & 15 deletions Repair Bays/RepairBays.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -39,16 +39,17 @@
<StartupObject />
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>..\..\..\..\..\..\References\0Harmony.dll</HintPath>
<Reference Include="0Harmony, Version=1.2.0.1, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\References\Assembly-CSharp-firstpass.dll</HintPath>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Assembly-CSharp-firstpass.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp_publicized, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\References\publicized_assemblies\Assembly-CSharp_publicized.dll</HintPath>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\publicized_assemblies\Assembly-CSharp_publicized.dll</HintPath>
</Reference>
<Reference Include="Dapper.Unity">
<HintPath>..\..\..\..\..\..\References\Dapper.Unity.dll</HintPath>
Expand All @@ -64,33 +65,37 @@
</Reference>
<Reference Include="Newtonsoft.Json, Version=10.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\References\Newtonsoft.Json.dll</HintPath>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="Unity.TextMeshPro">
<HintPath>..\..\..\..\..\..\References\Unity.TextMeshPro.dll</HintPath>
<Reference Include="Unity.TextMeshPro, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="UnityEngine, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\References\UnityEngine.dll</HintPath>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\..\References\UnityEngine.CoreModule.dll</HintPath>
<Reference Include="UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextCoreModule">
<HintPath>..\..\..\..\..\..\References\UnityEngine.TextCoreModule.dll</HintPath>
<Reference Include="UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.PhysicsModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule">
<HintPath>..\..\..\..\..\..\References\UnityEngine.TextRenderingModule.dll</HintPath>
<Reference Include="UnityEngine.TextCoreModule, Version=0.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.TextCoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>..\..\..\..\..\..\References\UnityEngine.UI.dll</HintPath>
<HintPath>..\..\..\..\..\..\Program Files (x86)\Steam\steamapps\common\BATTLETECH\BattleTech_Data\Managed\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
Expand Down

0 comments on commit a25011f

Please sign in to comment.