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2.17.0

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@dmrickey dmrickey released this 20 Nov 05:00
· 1 commit to main since this release

Roll Bonuses 2.17.0

New Bonuses

  • Dice Transform
    • Alter dice quantity or faces for the base damage of targeted attcks. This lets you do things like double dice, add two more of the kind of die already being used, or even just replace the targeted dice with a simple 1 or any other formula you want. This is probably the most complex bonus I've created so please read the documentation (click the book icon next to the bonus name).
  • Vital Strike
    • Added Specific Bonuses for Vital Strike (including Improved and Greater). There is now a Miscellaneous option (alongsize haste/power attack/etc) in the attack dialog for enabling Vital Strike. These feats have a toggle for enabling by default in the Roll Bonuses section of the feat itself (default to disabled otherwise they could be more easily accidentally included in Attacks of Opportunity).

Misc

  • Added Item Hints with tooltips to all Specific Bonuses
  • Small bit of future-proofing regarding async rolls

Bugfixes

  • Invisible tokens can now correctly hit other tokens in melee
  • Fixed some Spell DC bonuses being doubled on attack card "info"
  • Fixed multiplying Conditional Modifiers when multiple were configured on a single Roll Bonus
  • Made it so that "non crit" damage will apply to abilities that don't have attack rolls (i.e. like spells that force a save)