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Releases: djmonkeyuk/nms-base-builder

release 2.0.1

07 Oct 13:22
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  • Fixed an issue where loading a base using presets would error.
  • Small fixes to asset naming and categorization in the Asset Browser.

release 2.0.0

20 Sep 21:04
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  • Added over 250 new parts to support the FRONTIERs update.
  • Fixed issues with cable placement logic introduced with FRONTIERS.
  • Added a new Asset Browser UI for better browsing on building parts. (See readme and video tutorials for more information.)
  • Added category support for Presets. The tool will now recognise sub-folders within the user Preset folder.
  • Added a button to apply the default colour to a base part.
  • A fancy new logo.

release 1.3.3

29 Mar 08:36
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Thanks to Wormhole Badger (@MarkAlanSwann1) for supplying models and nice_name labels for this update.

  • Added a Fireworks category with firework items.
  • Added support for the following items.
    • Unlockables:
      • BASE_HOUDINI1
      • BASE_HOUDINI2
      • BASE_HOUDINI3
      • BASE_INFEST1
      • BASE_INFEST2
      • BASE_INFEST3
      • BASE_LAVA1
      • BASE_LAVA2
      • BASE_LAVA3
      • BASE_SWAMP1
      • BASE_SWAMP2
      • BASE_SWAMP3
      • BASE_TOYJELLY
      • SLIME_MED
      • SPOOKY_PLANT
      • SPEC_FIREWORK01
      • SPEC_FIREWORK02
      • SPEC_FIREWORK03
      • SPEC_FIREWORK04
      • SPEC_FIREWORK05
      • SPEC_FIREWORK06

release 1.3.2

05 Mar 15:58
bbfaf83
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  • Added the Derelict Freighter Turret as a buildable item.
  • Added some window and door items to the visibility ghost list.
  • Changed blender ops naming from "nms." to "object.nms_".
  • Added more snapping positions so walls can be snapped below floors.
  • Complete rework of triangle pieces.
    • Triangles are now the correct size.
    • 3D model updated to better represent part, with indication of the direction of the triangle.
    • Fixed snapping points on triangle pieces.
  • Renamed Parts...
    • BASE_HOTPLANT1 > * BASE_HOTPLANT01
    • BASE_HOTPLANT2 > * BASE_HOTPLANT02
    • BASE_HOTPLANT3 > * BASE_HOTPLANT03
  • Added support for the following models ...
    • Freighter
      • TURRET_ABAND - Freighter Turret
  • Fixed a power connection position on the Light Floor (credit: @bjj)
  • "Connect" can now operate on multiple selections. (credit: @bjj)
  • Added a "Select Connected" button to the Power Tooling (credit: @bjj)
  • Added a "Select Floating" button to the Power Tooling (credit: @bjj)
  • Fixed a power line division bug (credit: @bjj)
  • Material clears when importing OBJs. (credit: @bjj)
  • Power Controllers now created at the 3D cursor position. (credit: @bjj)

release 1.3.1

14 Oct 09:34
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  • Added bl_options = {"UNDO", "REGISTER"} everywhere required.
  • Changed material colour of U_PORTALLINE.
  • Added .gitignore file.

release 1.3.0

26 Sep 21:37
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  • Fixed some Blender error messages when interacting with non-NMS scene items.
  • Missing/Modded parts will be named their ID instead of "cube".
  • New models for C_ROOF, M_ROOF
  • Added support for the following models ...
    • Freighter
      • ABAND_BARREL - Industrial Barrel
      • ABAND_BENCH - Industrial Bench
      • ABAND_CASE - Secure Briefcase
      • ABAND_CRATE_L - Storage Unit
      • ABAND_CRATE_M - Salvage Crate
      • ABAND_CRATE_XL - Large Storage
      • ABAND_SHELF - Heavy-Duty Furniture
      • FOORLIGHT - Emergency Light
      • FOOTLOCKER - Crew Footlocker
      • HEATER - Emergency Heater
      • LOCKER2 - Crew Locker
      • MEDTUBE - Sample Container
      • PALLET - Industrial Pallet
      • PLANTTUBE - Floral Cannister

release 1.2.1

30 May 14:53
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  • Fixed naming of BUILDCHAIR.
  • Fixed a model positioning issue with NPCFRIGTERM.
  • Added snapping positions for Plants, Platers and Bioroom.
  • Adjusted scaling for gold, silver and bronze statues.
  • Added support for the following models ... (with help from @DevilinPixy)
    • Main
      • PANEL_GLASS
    • Decoration
      • STATUE_DIP_B
      • STATUE_DIP_S
      • STATUE_DIP_G
    • Exocraft
      • GARAGE_MECH
    • Technology
      • POWERLINE_HIDER
      • BUILDHARVESTER
    • Farming
      • TOXICPLANT
      • SNOWPLANT
      • SCORCHEDPLANT
      • SACVENOMPLANT
      • RADIOPLANT
      • POOPPLANT
      • PEARLPLANT
      • NIPPLANT
      • GRAVPLANT
      • LUSHPLANT
      • BARRENPLANT
      • CREATUREPLANT
    • Freighter
      • GARAGE_FREIGHT
      • S_CONTAINER0
      • S_CONTAINER1
      • S_CONTAINER2
      • S_CONTAINER3
      • S_CONTAINER4
      • S_CONTAINER5
      • S_CONTAINER6
      • S_CONTAINER7
      • S_CONTAINER8
      • S_CONTAINER9
    • Unlockables
      • BASE_BEAMSTONE
      • BASE_BUBBLECLUS
      • BASE_COLDPLANT1
      • BASE_COLDPLANT2
      • BASE_COLDPLANT3
      • BASE_CONTOURPOD
      • BASE_DUSTPLANT1
      • BASE_DUSTPLANT2
      • BASE_DUSTPLANT3
      • BASE_ENGINEORB
      • BASE_HOTPLANT1
      • BASE_HOTPLANT2
      • BASE_HOTPLANT3
      • BASE_HYDROPOD
      • BASE_MEDGEOMETR
      • BASE_MEDPLANT01
      • BASE_MEDPLANT02
      • BASE_MEDPLANT03
      • BASE_RADPLANT01
      • BASE_RADPLANT02
      • BASE_RADPLANT03
      • BASE_ROBOTOY
      • BASE_ROCK01
      • BASE_ROCK02
      • BASE_ROCK03
      • BASE_SHARD
      • BASE_SHELLWHITE
      • BASE_STARJOINT
      • BASE_TOXPLANT01
      • BASE_TOXPLANT02
      • BASE_TOXPLANT03
      • BASE_WEIRDCUBE
      • BASE_WPLANT1
      • BASE_WPLANT2

release 1.2.0

19 Apr 15:40
6bc33d2
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  • Added support for the decal items.
  • Added models for...
    • BUILDDECAL
    • BUILDDECAL2
    • BUILDDECALNMS
    • BUILDDECALNUM0
    • BUILDDECALNUM1
    • BUILDDECALNUM2
    • BUILDDECALNUM3
    • BUILDDECALNUM4
    • BUILDDECALNUM5
    • BUILDDECALNUM6
    • BUILDDECALNUM7
    • BUILDDECALNUM8
    • BUILDDECALNUM9
    • BUILDDECALSIMP1
    • BUILDDECALSIMP2
    • BUILDDECALSIMP3
    • BUILDDECALSIMP4
    • BUILDDECALVIS1
    • BUILDDECALVIS2
    • BUILDDECALVIS3
    • BUILDDECALVIS4
    • BUILDDECALVIS5
    • SPEC_DECAL01
    • SPEC_DECAL02
    • SPEC_DECAL03
    • SPEC_DECAL04
    • SPEC_DECAL05
    • SPEC_DECAL06
    • SPEC_DECAL07
    • SPEC_DECAL08

release 1.1.9

17 Apr 19:31
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  • Updated Add-on information for Blender 2.82
  • Added missing Half Metal Arch object.
  • Added missing power connection to Garage Wall items.
  • Added missing power connections to Light Posts.
  • Added missing power connection to Byte Beat Switch.
  • Enabled message capturing on Byte Beat Switch.
  • Added some snapping information to the short wall pieces.
  • Improved models for...
    • BUILDLIGHT
    • BUILDLIGHT2
    • BUILDLIGHT3
    • BYTEBEATSWITCH
    • C_GDOOR
    • M_GDOOR
    • W_GDOOR
    • C_WALL_Q
    • C_WALL_Q_H
    • M_WALL_Q
    • M_WALL_Q_H
    • W_WALL_Q
    • W_WALL_Q_H

release 1.1.8

11 Jan 00:49
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  • Arranged the Tools panel into a neater and more compact layout.
  • Missing object cube placeholder's are now named after the object ID in the scene.
  • Added OBJ add-on as a plugin dependency.