Releases: djmonkeyuk/nms-base-builder
Releases · djmonkeyuk/nms-base-builder
release 2.0.1
- Fixed an issue where loading a base using presets would error.
- Small fixes to asset naming and categorization in the Asset Browser.
release 2.0.0
- Added over 250 new parts to support the FRONTIERs update.
- Fixed issues with cable placement logic introduced with FRONTIERS.
- Added a new Asset Browser UI for better browsing on building parts. (See readme and video tutorials for more information.)
- Added category support for Presets. The tool will now recognise sub-folders within the user Preset folder.
- Added a button to apply the default colour to a base part.
- A fancy new logo.
release 1.3.3
Thanks to Wormhole Badger (@MarkAlanSwann1) for supplying models and nice_name labels for this update.
- Added a Fireworks category with firework items.
- Added support for the following items.
- Unlockables:
- BASE_HOUDINI1
- BASE_HOUDINI2
- BASE_HOUDINI3
- BASE_INFEST1
- BASE_INFEST2
- BASE_INFEST3
- BASE_LAVA1
- BASE_LAVA2
- BASE_LAVA3
- BASE_SWAMP1
- BASE_SWAMP2
- BASE_SWAMP3
- BASE_TOYJELLY
- SLIME_MED
- SPOOKY_PLANT
- SPEC_FIREWORK01
- SPEC_FIREWORK02
- SPEC_FIREWORK03
- SPEC_FIREWORK04
- SPEC_FIREWORK05
- SPEC_FIREWORK06
- Unlockables:
release 1.3.2
- Added the Derelict Freighter Turret as a buildable item.
- Added some window and door items to the visibility ghost list.
- Changed blender ops naming from "nms." to "object.nms_".
- Added more snapping positions so walls can be snapped below floors.
- Complete rework of triangle pieces.
- Triangles are now the correct size.
- 3D model updated to better represent part, with indication of the direction of the triangle.
- Fixed snapping points on triangle pieces.
- Renamed Parts...
- BASE_HOTPLANT1 > * BASE_HOTPLANT01
- BASE_HOTPLANT2 > * BASE_HOTPLANT02
- BASE_HOTPLANT3 > * BASE_HOTPLANT03
- Added support for the following models ...
- Freighter
- TURRET_ABAND - Freighter Turret
- Freighter
- Fixed a power connection position on the Light Floor (credit: @bjj)
- "Connect" can now operate on multiple selections. (credit: @bjj)
- Added a "Select Connected" button to the Power Tooling (credit: @bjj)
- Added a "Select Floating" button to the Power Tooling (credit: @bjj)
- Fixed a power line division bug (credit: @bjj)
- Material clears when importing OBJs. (credit: @bjj)
- Power Controllers now created at the 3D cursor position. (credit: @bjj)
release 1.3.1
- Added
bl_options = {"UNDO", "REGISTER"}
everywhere required. - Changed material colour of U_PORTALLINE.
- Added
.gitignore
file.
release 1.3.0
- Fixed some Blender error messages when interacting with non-NMS scene items.
- Missing/Modded parts will be named their ID instead of "cube".
- New models for C_ROOF, M_ROOF
- Added support for the following models ...
- Freighter
- ABAND_BARREL - Industrial Barrel
- ABAND_BENCH - Industrial Bench
- ABAND_CASE - Secure Briefcase
- ABAND_CRATE_L - Storage Unit
- ABAND_CRATE_M - Salvage Crate
- ABAND_CRATE_XL - Large Storage
- ABAND_SHELF - Heavy-Duty Furniture
- FOORLIGHT - Emergency Light
- FOOTLOCKER - Crew Footlocker
- HEATER - Emergency Heater
- LOCKER2 - Crew Locker
- MEDTUBE - Sample Container
- PALLET - Industrial Pallet
- PLANTTUBE - Floral Cannister
- Freighter
release 1.2.1
- Fixed naming of BUILDCHAIR.
- Fixed a model positioning issue with NPCFRIGTERM.
- Added snapping positions for Plants, Platers and Bioroom.
- Adjusted scaling for gold, silver and bronze statues.
- Added support for the following models ... (with help from @DevilinPixy)
- Main
- PANEL_GLASS
- Decoration
- STATUE_DIP_B
- STATUE_DIP_S
- STATUE_DIP_G
- Exocraft
- GARAGE_MECH
- Technology
- POWERLINE_HIDER
- BUILDHARVESTER
- Farming
- TOXICPLANT
- SNOWPLANT
- SCORCHEDPLANT
- SACVENOMPLANT
- RADIOPLANT
- POOPPLANT
- PEARLPLANT
- NIPPLANT
- GRAVPLANT
- LUSHPLANT
- BARRENPLANT
- CREATUREPLANT
- Freighter
- GARAGE_FREIGHT
- S_CONTAINER0
- S_CONTAINER1
- S_CONTAINER2
- S_CONTAINER3
- S_CONTAINER4
- S_CONTAINER5
- S_CONTAINER6
- S_CONTAINER7
- S_CONTAINER8
- S_CONTAINER9
- Unlockables
- BASE_BEAMSTONE
- BASE_BUBBLECLUS
- BASE_COLDPLANT1
- BASE_COLDPLANT2
- BASE_COLDPLANT3
- BASE_CONTOURPOD
- BASE_DUSTPLANT1
- BASE_DUSTPLANT2
- BASE_DUSTPLANT3
- BASE_ENGINEORB
- BASE_HOTPLANT1
- BASE_HOTPLANT2
- BASE_HOTPLANT3
- BASE_HYDROPOD
- BASE_MEDGEOMETR
- BASE_MEDPLANT01
- BASE_MEDPLANT02
- BASE_MEDPLANT03
- BASE_RADPLANT01
- BASE_RADPLANT02
- BASE_RADPLANT03
- BASE_ROBOTOY
- BASE_ROCK01
- BASE_ROCK02
- BASE_ROCK03
- BASE_SHARD
- BASE_SHELLWHITE
- BASE_STARJOINT
- BASE_TOXPLANT01
- BASE_TOXPLANT02
- BASE_TOXPLANT03
- BASE_WEIRDCUBE
- BASE_WPLANT1
- BASE_WPLANT2
- Main
release 1.2.0
- Added support for the decal items.
- Added models for...
- BUILDDECAL
- BUILDDECAL2
- BUILDDECALNMS
- BUILDDECALNUM0
- BUILDDECALNUM1
- BUILDDECALNUM2
- BUILDDECALNUM3
- BUILDDECALNUM4
- BUILDDECALNUM5
- BUILDDECALNUM6
- BUILDDECALNUM7
- BUILDDECALNUM8
- BUILDDECALNUM9
- BUILDDECALSIMP1
- BUILDDECALSIMP2
- BUILDDECALSIMP3
- BUILDDECALSIMP4
- BUILDDECALVIS1
- BUILDDECALVIS2
- BUILDDECALVIS3
- BUILDDECALVIS4
- BUILDDECALVIS5
- SPEC_DECAL01
- SPEC_DECAL02
- SPEC_DECAL03
- SPEC_DECAL04
- SPEC_DECAL05
- SPEC_DECAL06
- SPEC_DECAL07
- SPEC_DECAL08
release 1.1.9
- Updated Add-on information for Blender 2.82
- Added missing Half Metal Arch object.
- Added missing power connection to Garage Wall items.
- Added missing power connections to Light Posts.
- Added missing power connection to Byte Beat Switch.
- Enabled message capturing on Byte Beat Switch.
- Added some snapping information to the short wall pieces.
- Improved models for...
- BUILDLIGHT
- BUILDLIGHT2
- BUILDLIGHT3
- BYTEBEATSWITCH
- C_GDOOR
- M_GDOOR
- W_GDOOR
- C_WALL_Q
- C_WALL_Q_H
- M_WALL_Q
- M_WALL_Q_H
- W_WALL_Q
- W_WALL_Q_H
release 1.1.8
- Arranged the Tools panel into a neater and more compact layout.
- Missing object cube placeholder's are now named after the object ID in the scene.
- Added OBJ add-on as a plugin dependency.