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release 1.3.2

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@djmonkeyuk djmonkeyuk released this 05 Mar 15:58
· 73 commits to master since this release
bbfaf83
  • Added the Derelict Freighter Turret as a buildable item.
  • Added some window and door items to the visibility ghost list.
  • Changed blender ops naming from "nms." to "object.nms_".
  • Added more snapping positions so walls can be snapped below floors.
  • Complete rework of triangle pieces.
    • Triangles are now the correct size.
    • 3D model updated to better represent part, with indication of the direction of the triangle.
    • Fixed snapping points on triangle pieces.
  • Renamed Parts...
    • BASE_HOTPLANT1 > * BASE_HOTPLANT01
    • BASE_HOTPLANT2 > * BASE_HOTPLANT02
    • BASE_HOTPLANT3 > * BASE_HOTPLANT03
  • Added support for the following models ...
    • Freighter
      • TURRET_ABAND - Freighter Turret
  • Fixed a power connection position on the Light Floor (credit: @bjj)
  • "Connect" can now operate on multiple selections. (credit: @bjj)
  • Added a "Select Connected" button to the Power Tooling (credit: @bjj)
  • Added a "Select Floating" button to the Power Tooling (credit: @bjj)
  • Fixed a power line division bug (credit: @bjj)
  • Material clears when importing OBJs. (credit: @bjj)
  • Power Controllers now created at the 3D cursor position. (credit: @bjj)