Releases
v1.3.2
Added the Derelict Freighter Turret as a buildable item.
Added some window and door items to the visibility ghost list.
Changed blender ops naming from "nms." to "object.nms_".
Added more snapping positions so walls can be snapped below floors.
Complete rework of triangle pieces.
Triangles are now the correct size.
3D model updated to better represent part, with indication of the direction of the triangle.
Fixed snapping points on triangle pieces.
Renamed Parts...
BASE_HOTPLANT1 > * BASE_HOTPLANT01
BASE_HOTPLANT2 > * BASE_HOTPLANT02
BASE_HOTPLANT3 > * BASE_HOTPLANT03
Added support for the following models ...
Freighter
TURRET_ABAND - Freighter Turret
Fixed a power connection position on the Light Floor (credit: @bjj )
"Connect" can now operate on multiple selections. (credit: @bjj )
Added a "Select Connected" button to the Power Tooling (credit: @bjj )
Added a "Select Floating" button to the Power Tooling (credit: @bjj )
Fixed a power line division bug (credit: @bjj )
Material clears when importing OBJs. (credit: @bjj )
Power Controllers now created at the 3D cursor position. (credit: @bjj )
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