Releases
1.0.0
Updated code-base to work for Blender 2.8.
Internal base version updated to 4. Additional save data keys added to export.
Unlocked scale channels on all base parts as scaling is now supported. Works for ALL base parts.
(Use at your own risk, in-game snapping behavior becomes unreliable for base parts not intending to be scaled.)
Added power socket details to some base part models that require electricity.
Added a set of features for managing power and electricity.
Connect electrical base parts together from the new power UI panel.
Snap and cycle wire ends to base part connection points.
Divide existing wires into two, creating an additional control.
Split existing wires into two, creating a gap with 2 additional controls.
Create arbitrary control points to create more complex wire paths.
Quickly create logic gates and switches in the logic UI area.
Fixed a minor matrix offset on wall snap points.
MAINROOMCUBE and BUILDLANDINGPAD model improvements.
Fixed and adjusted "nice name" table.
Added models for...
W_GDOOR
M_GDOOR
C_GDOOR
W_ROOF_IC
M_ROOF_IC
C_ROOF_IC
U_BATTERY_S
U_EXTRACTOR_S
U_GASEXTRACTOR
U_GENERATOR_S
U_MINIPORTAL
CREATURE_FEED
CREATURE_FARM
COOKER
BUILDANTIMATTER
U_BIOGENERATOR
BUILDTABLE3
NOISEBOX
LIGHTBOX
U_POWERLINE
U_PORTALLINE
U_PIPELINE
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