A simple Wolfenstein 3D-like engine written in portable C++ with SDL 2.0 and released under the MIT license.
Feel free to contact me on Twitter: @franzbeaune
Features:
- Pure old-school software ray casting
- Optional bilinear filtering
- Proper collision handling, including wall-sliding
- Multithreading via OpenMP
- SDL 2.0 for cross-platform display and input handling
Download 64-bit Windows binary of Wolfie 1.1.0
Keys:
- Arrows to move and rotate
- Shift to run
- Alt to strafe
- Tab to toggle the minimap
t
to toggle texturingb
to toggle bilinear filtering- Escape to quit