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feat: Adiciona novas features, mais NPCS e também feature de Develope…
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…rMessage (Guia para o player)
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devpedrofurquim committed Oct 26, 2024
1 parent ed7e632 commit faa0f74
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11 changes: 2 additions & 9 deletions assets/tiles/Level-01.tmx
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="40" height="23" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="32">
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="40" height="23" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="32">
<tileset firstgid="1" name="Moonshiner" tilewidth="16" tileheight="16" tilecount="242" columns="22">
<image source="../images/Terrain/Terrain (16x16).png" width="352" height="176"/>
</tileset>
Expand Down Expand Up @@ -40,20 +40,13 @@
<object id="14" name="Lamp" type="Objects" x="128" y="224" width="32" height="32"/>
<object id="17" name="Paper" type="Objects" x="224" y="224" width="32" height="32"/>
<object id="18" name="Gun" type="Objects" x="64" y="224" width="32" height="32"/>
<object id="26" name="Enemy" type="Enemy" x="320" y="224" width="32" height="32">
<object id="26" name="Baker" type="NPC" x="320" y="224" width="32" height="32">
<properties>
<property name="isVertical" type="bool" value="false"/>
<property name="offPos" type="float" value="8"/>
<property name="offSetN" type="float" value="7"/>
</properties>
</object>
<object id="27" name="Enemy" type="Enemy" x="400" y="224" width="32" height="32">
<properties>
<property name="isVertical" type="bool" value="false"/>
<property name="offPos" type="float" value="3"/>
<property name="offSetN" type="float" value="4"/>
</properties>
</object>
<object id="29" name="Door" type="Door" x="416" y="144" width="48" height="64"/>
<object id="31" name="Wife" type="Wife" x="528" y="208" width="32.1917" height="31.0211"/>
</objectgroup>
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17 changes: 12 additions & 5 deletions assets/tiles/Level-02.tmx
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.10.2" orientation="orthogonal" renderorder="right-down" width="40" height="23" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="29">
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="40" height="23" tilewidth="16" tileheight="16" infinite="0" nextlayerid="4" nextobjectid="30">
<tileset firstgid="1" source="Moonshiner.tsx"/>
<tileset firstgid="243" source="Moonshiner2.tsx"/>
<layer id="1" name="Background" width="40" height="23">
Expand Down Expand Up @@ -31,28 +31,35 @@
</layer>
<objectgroup id="2" name="SpawnPoints">
<object id="20" name="Player" type="Player" x="80" y="187.706" width="32.1917" height="31.6064"/>
<object id="21" name="Enemy" type="Enemy" x="287.732" y="224" width="32" height="32">
<object id="21" name="Priest" type="NPC" x="287.732" y="224" width="32" height="32">
<properties>
<property name="isVertical" type="bool" value="false"/>
<property name="offPos" type="float" value="8"/>
<property name="offSetN" type="float" value="7"/>
</properties>
</object>
<object id="22" name="Enemy" type="Enemy" x="383.732" y="224" width="32" height="32">
<object id="22" name="Baker" type="NPC" x="367.065" y="192.667" width="32" height="32">
<properties>
<property name="isVertical" type="bool" value="false"/>
<property name="offPos" type="float" value="3"/>
<property name="offSetN" type="float" value="4"/>
</properties>
</object>
<object id="23" name="Door" type="Door" x="432" y="144" width="48" height="64"/>
<object id="24" name="Paper" type="Objects" x="479.732" y="224" width="32" height="32"/>
<object id="24" name="Journal Guy" type="NPC" x="479.732" y="224" width="32" height="32"/>
<object id="25" name="Lamp" type="Objects" x="159.732" y="208" width="32" height="32"/>
<object id="26" name="Gun" type="Objects" x="223.732" y="224" width="32" height="32"/>
<object id="27" name="BackDoor" type="BackDoor" x="128" y="144" width="48" height="64"/>
<object id="28" name="Wife" type="Wife" x="112" y="208" width="32.1917" height="31.0211"/>
<object id="29" name="Old Lady" type="NPC" x="542.667" y="192" width="32" height="32">
<properties>
<property name="isVertical" type="bool" value="false"/>
<property name="offPos" type="float" value="8"/>
<property name="offSetN" type="float" value="7"/>
</properties>
</object>
</objectgroup>
<objectgroup id="3" name="Collisions">
<objectgroup id="3" name="Collisions" visible="0">
<object id="8" x="48" y="48" width="16" height="272"/>
<object id="9" x="48" y="48" width="544" height="16"/>
<object id="10" x="576" y="48" width="16" height="256"/>
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1 change: 0 additions & 1 deletion build/web/.last_build_id

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1 change: 0 additions & 1 deletion build/web/assets/AssetManifest.bin

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