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feat(aor24): socket, validator, artifacts #71
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DonWick32
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* wip: validator * validator additions * validator: added changes v2 * validator additions v3 + socket resolved errors * validator additions v3 fix
Co-authored-by: kssisowrirajan <[email protected]> Co-authored-by: DonWick32 <[email protected]>
* fix(schema): add name to defneder and mine * feat: add inventory upgrade and fetch routes * feat(inventory): add upgrade routes * fix(inventory): fix upgrade route * fix: dump file fix * feat: send error message to frontend, dump fix
* validator rebase and changes * (validator): return type changes * (validator): game_handler init * validator: mod.rs changes * validator: mod additions and functional changes * validator ready to test * validator response type * validator response type additions, bug fix v1 * feat: handle game terminal, define game logs * validator: terminate response * fix: remove redundant models * feat: change shortest path to bfs, send artifact for simulation, fmt * integration ongoing * added remaining returns to mod * fix: add sequence offset for new user creation * feat: check artifact count for save base, fetch block id of bank from name * validator mod fix * fix: handle redis for attack, game termination * feat: sriman pro skills * feat: add route for game response, send game id * fixing nitish's bugs * fetch errors fixed, redis gotta be fixed * fix: this commit dosent work this is just to send the lastest code for the defender * feat: new artifact transfer route, change profile route, alter bank name check * bug fixes and defender logic * fix: proper redis handling in attack, game termination * feat: check base under attack for saving, transfer, upgrade * feat: save game logs * fix(validator): defender movement function * feat: max cap on per day attacks by user and attacks on a base * feat: max cap on per day attacks by user and attacks on a base * defender validation diff speeds * diff speed logic validator * fix: set total building hp, add logged in route, fix rating calc * validator new branch backup * fix(validator): defender movement * fix(validator): defender movement skip condition wrong order * defender simulation tweeks * defender simulation * feat: handle artifacts shifting after game over * validator cleanups * feat: max collectible artifacts, fix lint * feat: bomb limit per attacker * fix: upgrade should not update all for users * feat: add workflow for socket * invalidation handled and tested validator with frontend * remove dead code * fix clippy errors * gamelog variables memory reduction * feat: dummy dump for prod --------- Co-authored-by: DonWIck32 <[email protected]> Co-authored-by: kssisowrirajan <[email protected]> Co-authored-by: ashw1nr2023 <[email protected]> Co-authored-by: novice0192 <[email protected]>
* fix: send mapspace id after inventory upgrade * self destruction * fix: seeder, mine and defender name sending * fix: add game table debug print statements * fix: send next block id after upgrade, add trophies to game table, change history and leaderboard response * timeout game termination and defender fix ++ * fix: update attacks, defenses won, dummy data, random avatar * fix: no bot in leaderboard * fix: rip simulation log * feat: avatar * fix: fmt --------- Co-authored-by: ashw1nr2023 <[email protected]> Co-authored-by: MegaaDev <[email protected]>
* fix(upgrade): upgrade only for one user * fix: remove println
* feat(bin): script increasing artifacts * fix: change bonus artifact count * fix: add log after threads --------- Co-authored-by: DonWIck32 <[email protected]>
DonWick32
changed the title
feat: socket and validator
feat(aor24): socket, validator, artifacts
Feb 25, 2024
novice0192
approved these changes
Mar 2, 2024
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