Wrapper for pica to work with blobs, with some sugar.
This is pica
wrapper for convenient work with images from file input fields.
While pica
works with raw bitmaps, this package operates with "image files".
Additional features are:
- [jpeg] Apply orientation to downscaled result.
- [jpeg] Keep metadata, but with patched orientation & removed original color profile.
- Easy to monkey-patch for your needs.
npm install image-blob-reduce
This package is not compaible with some minification options. If you use
terser
, disable evaluate
or all compress
options:
{ compress: { evaluate: false } }
{ compress: false }
This should not cause notable assets increase
const reduce = require('image-blob-reduce')();
//...
reduce
.toBlob(image_blob, { max: 1000 })
.then(blob => { ... });
If you load prebuild script in browser, use window.ImageBlobReduce
Create new reducer. Options:
pica
- instance ofpica
, if you wish different defaults or shareable webworkers pool.
Short call: require('image_blob_reduce')()
Downscale image to fit into max
*max
size. If blob contains jpeg, then
orientation is applied and metadata from original image reused (with minimal
change).
Options:
- max - max allowed image size.
- pica
.resize()
options -alpha
,unsharpAmount
,unsharpRadius
,unsharpThreshold
,cancelToken
The same as .toBlob()
, but with canvas output.
Inject your custom handler before specified method. See .init()
source code
for example.
The same as .before()
, but handler is injected after specified method.
Sugar to simplify assign of external plugins. Just calls
plugin_init(this, ...params)
.
require('./lib/utils')
, to simplify modifications.
ImageBlobReduce.pica
=>require('pica')
- useful to customize pica options.
Since it's difficult to implement all possible options, this package is specially designed for easy customization. See source code first.
- You can inherit class & replace existing methods.
- You can add extra actions before/after existing method.
- You can override existing methods of instance.
For example, if you wish force output to be always jpeg with some quality:
const reducer = require('image-blob-reduce')();
reducer._create_blob = function (env) {
return this.pica.toBlob(env.out_canvas, 'image/jpeg', 0.8)
.then(function (blob) {
env.out_blob = blob;
return env;
});
};
Or rewrite scaling logic, introducing min
option instead:
const reducer = require('image-blob-reduce')();
reducer._calculate_size = function (env) {
const scale_factor = env.opts.min / Math.min(env.image.width, env.image.height);
if (scale_factor > 1) scale_factor = 1;
env.transform_width = Math.max(Math.round(env.image.width * scale_factor), 1);
env.transform_height = Math.max(Math.round(env.image.height * scale_factor), 1);
};