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Add multi entity transform + gizmos refactor (#1037)
* set gizmo free movement as default * split to SingleEntityInspector & MultipleEntityInspector * magic stuff for multiple entity Transform * magic stuff for multiple entity Transform #2 * add '--' for inputs * refactor gizmo manager
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packages/@dcl/inspector/src/components/EntityInspector/TransformInspector/types.ts
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