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v0.7.0-alpha

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@kuruk-mm kuruk-mm released this 22 Nov 00:05
· 188 commits to main since this release
b1748a3

What's Changed

  • chore: copy rust lib only when it changes by @kuruk-mm in #50
  • improve: move colliders generation to the content loading thread by @leanmendoza in #51
  • feat: add signed fetch by @kuruk-mm in #49
  • fix: engine api with sdk6 deprecated apis, and add isServer by @kuruk-mm in #54
  • feat: player&camera parenting and avatar attach by @leanmendoza in #52
  • feat: deeper scene scheduling and fix export ci by @leanmendoza in #56
  • feat: add visibility component and camera component by @kuruk-mm in #57
  • feat: add audio source by @leanmendoza in #59
  • feat: add camera mode area by @kuruk-mm in #60
  • feat: add scenes rpcs thought tokio oneshot channels and change realm for restricted action api by @kuruk-mm in #62
  • feat: add audio stream and fix only current parcel id can plays audio by @leanmendoza in #61
  • feat: ui for scenes by @leanmendoza in #65
  • feat: move player and teleport restricted actions by @kuruk-mm in #66
  • feat: add ui components (UiInput, UiDropdown and PointerEvents) by @leanmendoza in #67
  • feat: default emotes with multiplayer and restricted action for triggering it by @kuruk-mm in #68
  • refactor: add gdscript promises to content manager by @kuruk-mm in #69
  • feat: support global scenes by @leanmendoza in #72
  • refactor: http request, remove content stages, and add content thread pool by @kuruk-mm in #70
  • feat: implement portables experiences by @leanmendoza in #76
  • fix: promise resolving for fetching texture on ui background by @kuruk-mm in #79
  • fix: CameraModeArea limits, they only works in the active scene by @kuruk-mm in #80
  • feat: update to Godot 4.1.3 and last GDExt version by @kuruk-mm in #83
  • poc: create avatar renderer cli by @leanmendoza in #81
  • fix: stop processing ticks until all gltfs are different of loading state when the scene is loading (tick_number < 3) by @leanmendoza in #82
  • refactor: use new promises by @kuruk-mm in #88
  • fix: ensure realm url starts with https:// or http:// by @kuruk-mm in #89
  • feat: avatar modifier area by @kuruk-mm in #90
  • feat: add pointer lock and simplify camera mode component code by @kuruk-mm in #92
  • feat: implement adr 245 components (send avatar/player components to scene) by @leanmendoza in #85
  • feat: add sdk6 request teleport by @kuruk-mm in #95
  • fix: avoid deno vm stop working on unhandled promises by @kuruk-mm in #96
  • feat: nft shape & open nft dialog by @kuruk-mm in #93
  • feat: add ~system/Players and some sendBatch events by @leanmendoza in #98
  • fix: city loader content server url by @kuruk-mm in #99
  • fix: add avatar components to primary player by @leanmendoza in #100
  • feat: add output size and face parameters to the avatar renderer stan… by @kuruk-mm in #101

Full Changelog: v0.6.0-alpha...v0.7.0-alpha