What's Changed
- fix: crashes in empty data textures and infinite rotations by @kuruk-mm in #474
- feat: add scene renderer tool by @leanmendoza in #472
- fix: replay reset animations by @leanmendoza in #475
- fix: use dclexplorer fork for iOS with fix on the targets (same versi… by @kuruk-mm in #476
- feat: add network inspector by @leanmendoza in #477
- feat: add --platforms to cargo install for targeting a specific platf… by @kuruk-mm in #478
- fix: avatar rendering and scene crashes doesn't kill the scene anymore by @leanmendoza in #479
- feat: add network inspector UI by @leanmendoza in #480
- bump to Godot 4.3 by @leanmendoza in #484
- refactor: bump
gdext
to previous version of setting MSRV 1.78 by @leanmendoza in #486 - fix: animator, player transform, audio source out of the scene and TextShape align by @leanmendoza in #491
- feat: loading only when you pass to another scene (default=true) by @leanmendoza in #492
- feat: add webview and custom chrome/firefox/etc for android and webkit for ios tabs for signing-in by @kuruk-mm in #473
- chore: bump android bundle version, update export_presets.cfg by @leanmendoza in #493
- fix: retry and attempt on auth by @leanmendoza in #514
- chore: change auth org by @leanmendoza in #518
- feat: use asset optimized by @leanmendoza in #519
Full Changelog: v0.12.0-alpha...v0.13.0-alpha