v0.11.0-alpha first VR build!
What's Changed
- feat: ui emotes by @kuruk-mm in #238
- feat: rounded corners in discover items by @kuruk-mm in #242
- refactor: entity data acquisition and types by @leanmendoza in #241
- feat: map button with coordinates and sdk6 scene 'warning' by @kuruk-mm in #245
- fix: jump in background smoothing now is full screen and the teleport… by @kuruk-mm in #249
- feat: mouse cursor moves on touch on mobile by @kuruk-mm in #256
- feat: emotes v2 by @leanmendoza in #246
- feat: profile snapshots upload by @kuruk-mm in #258
- feat:
triggerSceneEmote
by @leanmendoza in #259 - feat: send emote data to scenes and avatar shape fixes by @leanmendoza in #260
- fix: after using the fallback wearables the eyes/mouth are unchangeable by @leanmendoza in #261
- fix: avatar renderer export by @leanmendoza in #262
- fix: export resources as
tres
from those resources that the unique … by @kuruk-mm in #267 - fix: collider attached player issue and other fixes by @leanmendoza in #269
- feat: emote wheel editor by @kuruk-mm in #271
- feat: require to accept terms and privacy policy to deploy a new profile by @kuruk-mm in #278
- feat: implement
send
andsendBinary
over comms by @leanmendoza in #279 - fix: improve profile change flow and generate profile image on first time by @kuruk-mm in #290
- chore: bump rust 1.76 by @kuruk-mm in #297
- feat: fetch collectibles/remotes emotes by @kuruk-mm in #292
- feat: fetch collectibles wearables from your address by @kuruk-mm in #300
- feat: change first/third person with zoom in/out in mobile by @kuruk-mm in #303
- chore: bump goerli-plaza-ipfs realm by @leanmendoza in #306
- docs: fix minor typo and grammar error in README. by @OctoSabercat in #309
- feat: multiple animation support by @leanmendoza in #304
- fix: teleport to, improve teleport to popup and fix backpack avatar preview region by @kuruk-mm in #313
- fix: skinned colliders not work by @leanmendoza in #311
- fix: websocket doest not support
ArrayBuffer
andArray
of numbers by @leanmendoza in #326 - feat: profile settings by @kuruk-mm in #327
- fix: new theme for discover, custom places not shows the image of it, and show/hide last visited inmediatly, and not after the request is done by @kuruk-mm in #332
- fix: pointer events, and add mesh name to the raycast result by @kuruk-mm in #358
- chore: add .aab artifact, change logo and package name by @leanmendoza in #354
- refactor: implement sign-in with decentraland.org/auth by @leanmendoza in #325
- bunch of fixes by @leanmendoza in #361
- fix: timestamp for pointer events by @kuruk-mm in #369
- chore: cancel workflows for branches by @kuruk-mm in #370
- fix: loading screen logo same as menu by @kuruk-mm in #371
- fix: disable UI mic when needed by @kuruk-mm in #372
- fix: animation player should reset by @leanmendoza in #374
- fix: avatar loading issues by @leanmendoza in #377
- fix: correct promise base type initialization to prevent crashes on macOS and iOS by @kuruk-mm in #379
- fix: comms sender blocks the javascript runtime by @leanmendoza in #380
- fix: promises between onStart and onUpdate aren't resolved by @leanmendoza in #381
- fix: some avatar has a bad-hiding of lower_body (and head stuffs) by @leanmendoza in #382
- fix: loading screen stucks when spawn to empty parcels and sometimes are not all loaded by @leanmendoza in #388
- fix: beer-dispenser scene, avatar attach points not enabled by @leanmendoza in #390
- fix: tween doesn't use the duration so it fallbacks to 0 and finishes immediately by @leanmendoza in #392
- fix: ios compiling and fix audio issue removing the recording for ios by @kuruk-mm in #397
- refactor: split ethers dependencies per module by @kuruk-mm in #398
- Update export_presets.cfg by @leanmendoza in #399
- fix: avatar rotating in x,z axis when walking by @kuruk-mm in #402
- fix: baseshape missing hides by @leanmendoza in #406
- feat: visual improvements by @kuruk-mm in #407
- chore(ci): allow all matrix jobs to complete even if one fails by @kuruk-mm in #409
- fix: infinite loop when self-parenting by @leanmendoza in #410
- feat: ui sounds and avatar sfxs by @kuruk-mm in #411
- chore: simplifies test formula by @leanmendoza in #413
- fix: memory issues by @kuruk-mm in #414
- feat: add metrics by @leanmendoza in #419
- feat: add ui support to sdk6 adaptation layer by @leanmendoza in #421
- fix: osx ci builds forcing ffmepg@6 by @kuruk-mm in #422
- refactor: update livekit to 0.3.2 by @kuruk-mm in #418
- feat: add gltf timeout and user-agent by @leanmendoza in #426
- fix: add headers to ws and signed-fetch, increase timeout by @leanmendoza in #427
- fix: resource provider by @kuruk-mm in #416
- refactor: move
rust/decentraland-godot-lib
tolib
andrust/xtask
to root by @leanmendoza in #428 - feat: resource tracking and loading state ux by @kuruk-mm in #429
- fix: lock resource in gltf containers and track deleted content by @kuruk-mm in #430
- feat: ios texture compression to ETC2 by @kuruk-mm in #431
- fix: animations inconsistency while fetching child_index 0 instead of actual gltf node by @leanmendoza in #433
- fix: raycast and uitext size computing by @leanmendoza in #434
- chore: bump android version by @leanmendoza in #435
- fix: restore building of docker image by @marianogoldman in #436
- feat: add magic link login for Android by @kuruk-mm in #441
- fix: mobile UI issues and add magic debug library by @kuruk-mm in #443
- fix: check if auth chain is expired on restoring the session by @kuruk-mm in #444
- feat: basic VR implementation by @kuruk-mm in #442
- refactor: minor code improvements and fixes by @kuruk-mm in #446
- fix: emote player by @kuruk-mm in #447
- feat: add search input for worlds by @leanmendoza in #448
- fix: changerealm and reload by @kuruk-mm in #451
- Update README.md - typo fix by @ankushgoel27 in #449
- fix: sign in - hide magic option by @leanmendoza in #452
- fix: add missing VR files by @kuruk-mm in #454
New Contributors
- @OctoSabercat made their first contribution in #309
- @ankushgoel27 made their first contribution in #449
Full Changelog: v0.10.0-alpha...v0.11.0-alpha