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Fix compilation against GLVND instead of legacy GLX
Windows (Clang) #441: Pull request #71 opened by vanfanel
July 27, 2024 13:29 9m 50s fix_glvnd_build
July 27, 2024 13:29 9m 50s
Fix compilation against GLVND instead of legacy GLX
Windows (Clang) #440: Pull request #70 opened by vanfanel
July 27, 2024 12:27 7m 42s fix_glvnd_build
July 27, 2024 12:27 7m 42s
Fixed build
Windows (Clang) #439: Commit 337b942 pushed by deathkiller
July 19, 2024 13:34 8m 25s master
July 19, 2024 13:34 8m 25s
Some fixes and refactoring
Windows (Clang) #438: Commit b7963be pushed by deathkiller
July 19, 2024 13:29 5m 7s master
July 19, 2024 13:29 5m 7s
Refactoring, minor fixes
Windows (Clang) #437: Commit 871d299 pushed by deathkiller
July 18, 2024 19:59 9m 5s master
July 18, 2024 19:59 9m 5s
Reworked Bridge, updated simdjson to 3.9.5
Windows (Clang) #436: Commit a3b8061 pushed by deathkiller
July 17, 2024 22:05 9m 3s master
July 17, 2024 22:05 9m 3s
Fixed build
Windows (Clang) #435: Commit e0aa0ba pushed by deathkiller
July 17, 2024 12:36 14m 31s master
July 17, 2024 12:36 14m 31s
Fixed Android mappings and major crash, updated pdqsort.h
Windows (Clang) #434: Commit 62d7fb6 pushed by deathkiller
July 17, 2024 12:04 12m 57s master
July 17, 2024 12:04 12m 57s
Debug messages
Windows (Clang) #433: Commit f5e283b pushed by deathkiller
July 17, 2024 11:09 11m 23s master
July 17, 2024 11:09 11m 23s
Added PreferZoomOut, improved splitscreen audio
Windows (Clang) #432: Commit e151077 pushed by deathkiller
July 16, 2024 23:06 10m 26s master
July 16, 2024 23:06 10m 26s
Audio for splitscreen, cheats
Windows (Clang) #431: Commit 336cf52 pushed by deathkiller
July 16, 2024 20:32 12m 20s master
July 16, 2024 20:32 12m 20s
Fixed build
Windows (Clang) #430: Commit 7a69bdd pushed by deathkiller
July 16, 2024 18:06 4m 58s master
July 16, 2024 18:06 4m 58s
Fixed build
Windows (Clang) #429: Commit 6bacfe5 pushed by deathkiller
July 16, 2024 17:59 5m 50s master
July 16, 2024 17:59 5m 50s
SDL_GAMECONTROLLERCONFIG env. var., refactoring
Windows (Clang) #428: Commit e45250e pushed by deathkiller
July 16, 2024 17:55 4m 2s master
July 16, 2024 17:55 4m 2s
Fixed build
Windows (Clang) #426: Commit d620ded pushed by deathkiller
July 9, 2024 15:35 13m 17s master
July 9, 2024 15:35 13m 17s
Sharing coins between players, fixed player animation
Windows (Clang) #425: Commit e6c5d36 pushed by deathkiller
July 9, 2024 15:13 8m 23s master
July 9, 2024 15:13 8m 23s
Fixed Android TV, multiplayer optimizations
Windows (Clang) #424: Commit dfdefbf pushed by deathkiller
July 8, 2024 19:03 5m 1s master
July 8, 2024 19:03 5m 1s
Added Preferred Splitscreen option, 4 player support, some fixes
Windows (Clang) #423: Commit a4c07d2 pushed by deathkiller
July 7, 2024 18:56 11m 41s master
July 7, 2024 18:56 11m 41s
Updated translations
Windows (Clang) #422: Commit 04aed1b pushed by deathkiller
July 7, 2024 07:16 11m 18s master
July 7, 2024 07:16 11m 18s
Weather for splitscreen, fixed particles
Windows (Clang) #421: Commit a9ae987 pushed by deathkiller
July 7, 2024 07:00 9m 51s master
July 7, 2024 07:00 9m 51s
Fixed build
Windows (Clang) #420: Commit dba4383 pushed by deathkiller
July 7, 2024 05:29 8m 35s master
July 7, 2024 05:29 8m 35s
Splitscreen, fixed culling rect, fixed TileMap rendering (#67)
Windows (Clang) #419: Commit 745c3a9 pushed by deathkiller
July 7, 2024 00:15 18m 23s master
July 7, 2024 00:15 18m 23s
Splitscreen, fixed culling rect, fixed TileMap rendering
Windows (Clang) #418: Pull request #67 synchronize by deathkiller
July 7, 2024 00:14 4m 59s feature/splitscreen
July 7, 2024 00:14 4m 59s
Splitscreen, fixed culling rect, fixed TileMap rendering
Windows (Clang) #417: Pull request #67 synchronize by deathkiller
July 6, 2024 23:56 4m 37s feature/splitscreen
July 6, 2024 23:56 4m 37s
Splitscreen, fixed culling rect, fixed TileMap rendering
Windows (Clang) #416: Pull request #67 synchronize by deathkiller
July 6, 2024 23:47 4m 47s feature/splitscreen
July 6, 2024 23:47 4m 47s