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[What's New 2.0.0 - September 1, 2008]
* Complete rewrite based on code from SNES9x GX and Genesis Plus GX * Wiimote, Nunchuk, and Classic controller support * Button mapping for all controller types * Full support for SD, USB, DVD, GC Memory Card, and Zip files * Game starts immediately after loading * Load/save preference selector. ROMs, saves, and preferences are saved/loaded according to these * Preliminary Windows file share loading/saving (SMB) support on Wii: You can input your network settings into FCEUGX.xml, or edit fceuconfig.cpp from the source code and compile. * 'Auto' settings for save/load - attempts to automatically determine your load/save device(s) - SD, USB, Memory Card, DVD, SMB * Preferences are loaded and saved in XML format. You can open FCEUGX.xml edit all settings, including some not available within the program * One makefile to make all versions
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dborth
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del C:\devkitPro\devkitPPC\Fc\build\ines*.* | ||
del C:\devkitPro\devkitPPC\Fc\build\mmc3*.* | ||
del C:\devkitPro\devkitPPC\Fc\build\unif*.* | ||
del C:\devkitPro\devkitPPC\Fc\build\simple*.* |
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FCEU-GC | ||
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TODO | ||
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1. Remove ZLIB Dependencies | ||
2. Remove NetPlay Dependencies | ||
3. Remove all File I/O |
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