Hi there! I'm Daniel, a passionate iOS/Game Engineer. I specialize in iOS development but have experience with several technologies and programming languages including:
Programming Languages: C, C++, Swift, macOS, iOS, Python, JavaScript, Bash and ZSH. OS: macOS and FreeBSD Daemon. Scripting: C# for Rhinoceros 3D. FreeCADScript. RhinoScript. BlenderScript. 3D Modeling: Rhino3D, Blender, Revit.
I work for a MilTech company on weekdays and develop a powerful framework for apps and game generation on weekends.
- π I frequently travel between Medellin and Cali and love exploring new cities and countries.
- πͺ Outside of coding, I enjoy Martial Arts and am keenly interested in 3D modeling, AAA, and indie video game development using Unreal Engine 5.
- π I'm always looking to learn new programming languages, frameworks and libs.
- Luxury Brand
- MilTech Company
SDL
: Collaborator in some Xcode and iOS code.Overpass
: Collaborator in some Python code.-
CouchBase Lite iOS
: Collaborator in SDK for iOS. Raylib
: Collaborator in C and iOS support.Racket
: Collaborator in some Lisp code for Windows.