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d4rkpl4y3r Avatar Optimizer 3.6.2

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@d4rkc0d3r d4rkc0d3r released this 14 May 21:07
· 71 commits to main since this release

Add Repo to VCC

Changes

  • Delete Unused GameObjects prepends the name of the deleted GameObject to the name of its children.

Bug Fixes

  • Automatically add _VirtualLens_Root to exclusions so it doesn't break when running the optimizer.
  • Fix shader optimizer breaking on shaders that have no Properties block.
  • Change generated animations to use EditorCurveBinding.FloatCurve instead of EditorCurveBinding.DiscreteCurve. (more)
    • This fixes issues with GoGoLoco & NaNimation keep default enabled state in unity 2022.3.22f1.
  • Fix mesh combining breaking when bones are scaled down by default.
  • Fix bounding box of mesh combining being off when the root transform is not at the origin.