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Fix bugs introduced by hot reloading of targets #137

Fix bugs introduced by hot reloading of targets

Fix bugs introduced by hot reloading of targets #137

Workflow file for this run

name: Test
on:
push:
pull_request:
jobs:
test:
strategy:
matrix:
go-version: ["1.22.x"]
platform: [ubuntu-latest, macos-latest, windows-latest]
runs-on: "${{ matrix.platform }}"
env:
CGO_ENABLED: 0
steps:
- name: Setup Go ${{ matrix.go-version }}
uses: actions/setup-go@v5
with:
go-version: ${{ matrix.go-version }}
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Cache Go modules
uses: actions/cache@v2
with:
path: |
~/go/pkg/mod # Module download cache
~/.cache/go-build # Build cache (Linux)
~/Library/Caches/go-build # Build cache (Mac)
'%LocalAppData%\go-build' # Build cache (Windows)
key: ${{ runner.os }}-${{ matrix.go-version }}-go-${{ hashFiles('**/go.sum') }}
restore-keys: ${{ runner.os }}-${{ matrix.go-version }}-go-
- name: Build
run: go build -v -ldflags="-s -w" -trimpath -o ping_exporter
- name: Test
run: go test ./... -v -covermode=count