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Releases: crazyRBLX11/Atom-Framework

Pre-Release-3 - Atom-Framework 0.9

07 Dec 13:09
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Full Changelog: Pre-Release-1...Pre-Release-3

Atom-Framework 0.9
This is an ALPHA build that isn't near production stability.
Atom now makes a service during Runtime where it will store your service modules, this will allow you to access the services at runtime without needing to use Atom-Framework's functions. You can access this service in a script by using 'local ServicesService = game:WaitForChild("ServicesService")'

Thank you for checking this version of Atom-Framework out and please report any bugs, security vulnerabilities and if you have any ideas for features please file a pull request.

Atom-v0.6-ALPHA

29 Oct 12:24
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Atom-v0.6-ALPHA Pre-release
Pre-release

This is an ALPHA build that isn't near production stability.

Added most of the packages Atom uses to the source. Fixed some of the issues flagged by Selene and Roblox LSP and moved the old update logs from the Atom modules to it's own .MD file.

Full Changelog: https://github.com/crazyRBLX11/Atom-Framework/commits/Pre-Release-2

Atom-v0.5-ALPHA

29 Oct 11:10
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Atom-v0.5-ALPHA Pre-release
Pre-release

The first uploaded version of the Atom Framework. This is an ALPHA build that isn't near production stability.

(EDIT: THIS WAS PUBLISHED BEFORE THE UPLOAD COMMIT WAS PUSHED, THE SOURCE CODE RELEASE ONLY INCLUDES THE README.md FILE)

Full Changelog: Pre-Release...Pre-Release-1