A video game about mathematical reflections in 2D space
Imagined, designed, and developed by Charles Nykamp in 2021.
- 12 Levels
- Live game code reloading for ease-of-use in development
- Model/View matrices for entity positions and camera location
- No game engine used. Simply C++ and SDL/OpenGL.
The objective of the game is to reach the green goal square by reflecting the player square across lines in the gamespace. Use the mouse to drag reflection lines. Use arrow keys to switch levels.
Download the latest release to play.
- Freetype font generator
- stb_image.h
- SDL2