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Allowing per pixel lighting to be turned on dynamically
Also cleaning up some redundant state binding
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Original file line number | Diff line number | Diff line change |
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@@ -50,8 +50,8 @@ You can contact Cyan Worlds, Inc. by email [email protected] | |
#include "plMetalDevice.h" | ||
#include "plSurface/plShaderTable.h" | ||
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#ifndef PLASMA_PER_PIXEL_LIGHTING | ||
#define PLASMA_PER_PIXEL_LIGHTING 0 | ||
#ifndef PLASMA_FORCE_PER_PIXEL_LIGHTING | ||
#define PLASMA_FORCE_PER_PIXEL_LIGHTING 0 | ||
#endif | ||
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enum plMetalPipelineType | ||
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@@ -151,12 +151,13 @@ struct plMetalFragmentShaderDescription | |
uint32_t fBlendModes[8]; | ||
uint32_t fMiscFlags[8]; | ||
uint8_t fNumLayers; | ||
bool fUsePerPixelLighting; | ||
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size_t hash; | ||
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bool operator==(const plMetalFragmentShaderDescription& p) const | ||
{ | ||
bool match = fNumLayers == p.fNumLayers && memcmp(fPassTypes, p.fPassTypes, sizeof(fPassTypes)) == 0 && memcmp(fBlendModes, p.fBlendModes, sizeof(fBlendModes)) == 0 && memcmp(fMiscFlags, p.fMiscFlags, sizeof(fMiscFlags)) == 0; | ||
bool match = fNumLayers == p.fNumLayers && memcmp(fPassTypes, p.fPassTypes, sizeof(fPassTypes)) == 0 && memcmp(fBlendModes, p.fBlendModes, sizeof(fBlendModes)) == 0 && memcmp(fMiscFlags, p.fMiscFlags, sizeof(fMiscFlags)) == 0 && fUsePerPixelLighting == p.fUsePerPixelLighting; | ||
return match; | ||
} | ||
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@@ -173,6 +174,8 @@ struct plMetalFragmentShaderDescription | |
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std::size_t value = std::hash<uint8_t>()(fNumLayers); | ||
value ^= std::hash<uint8_t>()(fNumLayers); | ||
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value ^= std::hash<bool>()(fUsePerPixelLighting); | ||
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for (int i = 0; i < 8; i++) { | ||
value ^= std::hash<uint32_t>()(fBlendModes[i]); | ||
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