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Kills weather site overlays #320
Kills weather site overlays #320
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This kills the welder-like overlay placed on the screen during weather instances
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
…o weather-not-annoying
Conflicts have been resolved. A maintainer will review the pull request shortly. |
…/PvE-CMSS13 into weather-not-annoying
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Should also remove the code defining the weather overlays in the first place, as they no longer have a purpose:
cmss13-pve/code/_onclick/hud/fullscreen.dm
Lines 194 to 210 in cfcf843
//Weather overlays// | |
/atom/movable/screen/fullscreen/weather | |
icon_state = "initialize this" | |
layer = FULLSCREEN_WEATHER_LAYER | |
appearance_flags = NONE | |
show_when_dead = TRUE | |
/atom/movable/screen/fullscreen/weather/low | |
icon_state = "impairedoverlay1" | |
/atom/movable/screen/fullscreen/weather/medium | |
icon_state = "impairedoverlay2" | |
/atom/movable/screen/fullscreen/weather/high | |
icon_state = "impairedoverlay3" |
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
Co-authored-by: Doubleumc <[email protected]>
I hate the welder/damaged eyes effects on the screen when there's rain or sandstorms. This effectively kills that and replaces it with nothing so you can properly see the screen even during rain and dust storms. Much more visually appealing and I don't have to worry about the downpour gimping the platoon and making a game reliant on sight even harder.