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2025-01-04: | ||
AmoryBlaine: | ||
- bugfix: opacity on secure door | ||
DexterDude: | ||
- rscadd: Adds a map table you can place objects on like a normal table | ||
- rscadd: Adds new crates to the prep rooms and replaces the old wooden crowbar-able | ||
crates. Now all items are stored organically. | ||
- rscadd: Garrow hypersleep pods now start fogged and if used, become unfogged and | ||
show the marine inside. | ||
- rscadd: tachyon cracker | ||
- imageadd: tachyon cracker | ||
- rscdel: Removes some items from the medical vendor, placing them on the table | ||
in the medbay | ||
- qol: Removes the different medical pouch from the vendors and replaces them with | ||
empty medpouch types, moving the medical supplies to the utility vendors. | ||
- balance: Changes default squad rangefinders to tactical monocular with a slightly | ||
nerfed range, SL binoculars now become tactical binoculars with a slightly different | ||
sprite as well as laser designating abilities | ||
- imageadd: Changes the Golden Arrow's food vendors to be more movielike and adds | ||
a new icon for drink dispensers | ||
- imageadd: Trays and food icons for an upcoming sovlful food change soontm | ||
- imageadd: New larger computers for prop usage mostly | ||
- imageadd: Adds monoculars, tactical monoculars, and tactical binoculars | ||
- maptweak: Adds 1 drink dispenser to the Golden Arrow canteen | ||
- maptweak: Repositions the cargo elevator to be north of marine prep, alongside | ||
a new supply bay which houses materials for the marines | ||
- maptweak: Repositions and redesigns briefing to be a more viable & interesting | ||
choice for the platoon commander, complete with a map table | ||
- maptweak: Merges separate platoon equipment lockers into one, placing all relevant | ||
marine supplies into it | ||
- maptweak: Removes the squad sergeant lockers, putting laser designators in the | ||
vendors | ||
- maptweak: PlatCo privacy shutters & removal of their private office, now their | ||
main room works as an office. | ||
- maptweak: Changes the cargo areas below decks to accommodate the briefing and | ||
supply elevator changes | ||
- maptweak: Restructures medbay to look nicer | ||
- maptweak: Destroys trash bins actually using the piping system so I dont have | ||
to deal with nightmare insert problems with piping not connecting properly. | ||
- mapadd: Some nightmare inserts for the Golden Arrow | ||
Max-023: | ||
- bugfix: Cigarette packs now show | ||
mesnomer: | ||
- rscdel: Removed salt from prepackaged MRE components |