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Automatic changelog compile [ci skip]
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actions-user committed Jan 4, 2025
1 parent 7df292d commit 6bb730c
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25 changes: 0 additions & 25 deletions html/changelogs/AutoChangeLog-pr-476.yml

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44 changes: 44 additions & 0 deletions html/changelogs/archive/2025-01.yml
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2025-01-04:
AmoryBlaine:
- bugfix: opacity on secure door
DexterDude:
- rscadd: Adds a map table you can place objects on like a normal table
- rscadd: Adds new crates to the prep rooms and replaces the old wooden crowbar-able
crates. Now all items are stored organically.
- rscadd: Garrow hypersleep pods now start fogged and if used, become unfogged and
show the marine inside.
- rscadd: tachyon cracker
- imageadd: tachyon cracker
- rscdel: Removes some items from the medical vendor, placing them on the table
in the medbay
- qol: Removes the different medical pouch from the vendors and replaces them with
empty medpouch types, moving the medical supplies to the utility vendors.
- balance: Changes default squad rangefinders to tactical monocular with a slightly
nerfed range, SL binoculars now become tactical binoculars with a slightly different
sprite as well as laser designating abilities
- imageadd: Changes the Golden Arrow's food vendors to be more movielike and adds
a new icon for drink dispensers
- imageadd: Trays and food icons for an upcoming sovlful food change soontm
- imageadd: New larger computers for prop usage mostly
- imageadd: Adds monoculars, tactical monoculars, and tactical binoculars
- maptweak: Adds 1 drink dispenser to the Golden Arrow canteen
- maptweak: Repositions the cargo elevator to be north of marine prep, alongside
a new supply bay which houses materials for the marines
- maptweak: Repositions and redesigns briefing to be a more viable & interesting
choice for the platoon commander, complete with a map table
- maptweak: Merges separate platoon equipment lockers into one, placing all relevant
marine supplies into it
- maptweak: Removes the squad sergeant lockers, putting laser designators in the
vendors
- maptweak: PlatCo privacy shutters & removal of their private office, now their
main room works as an office.
- maptweak: Changes the cargo areas below decks to accommodate the briefing and
supply elevator changes
- maptweak: Restructures medbay to look nicer
- maptweak: Destroys trash bins actually using the piping system so I dont have
to deal with nightmare insert problems with piping not connecting properly.
- mapadd: Some nightmare inserts for the Golden Arrow
Max-023:
- bugfix: Cigarette packs now show
mesnomer:
- rscdel: Removed salt from prepackaged MRE components

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