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feat(navmesh/scenario): Update various natives (#1025)
* feat(navmesh/scenario): Update various natives * completed changes requested by @PsychoShock I think i did the tables for the flags correctly, if not let me know! 😃 * fix requested changes by @PsychoShock * additional changes requested by @PsychoShock * changes requested by @4mmonium * changes suggested by @PsychoShock * add reference for blocking objects flags * Update TaskFollowNavMeshToCoord.md Document `moveBlendRatio` and change the enum to follow camel-casing naming standards since they seem to be more prominent across native documentation. * Update TaskFollowNavMeshToCoord.md Missing `cs_type`. * Update SetPedShouldPlayDirectedScenarioExit.md * fixes requested by @4mmonium * fixed check error * proper description for radius * Update UpdateNavmeshBlockingObject.md Remove backslashes from native url references. * Update AddNavmeshBlockingObject.md Remove backslash from native reference url and correct enum so it matches the general naming standard other enums use. * Update DisableNavmeshInArea.md Remove backslash from native url reference. * Update GetNumNavmeshesExistingInArea.md Remove fenced code blocks from return value. * Update AddNavmeshBlockingObject.md --------- Co-authored-by: ammonia-cfx <[email protected]>
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