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Update SetSuperJumpThisFrame and other natives
This PR documents: - SetSuperJumpThisFrame - GetPlayersLastVehicle - GetVehicleCauseOfDestruction A user on Discord asked for source code regarding `SetSuperJumpThisFrame` I believe they didn't know how to use the native, so I documented it anyway. Upon documenting `GetVehicleCauseOfDestruction` (since the given example was some code from the game's decompiled scripts) I noticed that `GetPlayersLastVehicle` was of no use if the vehicle to get was previously destroyed, so I documented on that too. Remove unneeded information Remove unneeded information from the previous commit Forgot to Remove IsPlayerUsingSuperJump reference
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