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Fix Clippy lints in benchmarks (#16808)
validation jobs #20: Commit 6178ce9 pushed by chompaa
December 14, 2024 20:16 15m 40s main
December 14, 2024 20:16 15m 40s
Make benchmark setup consistent (#16733)
validation jobs #19: Commit c4a24d5 pushed by chompaa
December 10, 2024 23:49 15m 28s main
December 10, 2024 23:49 15m 28s
switch bevy_image to use wgpu-types wherever possible instead of wgpu…
validation jobs #18: Commit d4883a9 pushed by chompaa
December 3, 2024 17:12 17m 36s main
December 3, 2024 17:12 17m 36s
Upgrade to wgpu 23 (#15988)
validation jobs #17: Commit 4b05d2f pushed by chompaa
November 5, 2024 21:56 18m 37s main
November 5, 2024 21:56 18m 37s
Fix pbr example camera scale (#15977)
validation jobs #16: Commit 624f573 pushed by chompaa
October 18, 2024 16:35 15m 16s main
October 18, 2024 16:35 15m 16s
Adjust some example text to match visual guidelines (#15966)
validation jobs #15: Commit 90b5ed6 pushed by chompaa
October 17, 2024 03:57 15m 59s main
October 17, 2024 03:57 15m 59s
Remove warning for children in UI hierarchies without Style (#15736)
validation jobs #14: Commit 2f63ebc pushed by chompaa
October 8, 2024 22:14 8s main
October 8, 2024 22:14 8s
Split out bevy_mesh from bevy_render (#15666)
validation jobs #13: Commit 4a23dc4 pushed by chompaa
October 6, 2024 17:25 7s main
October 6, 2024 17:25 7s
Curve-based animation (#15434)
validation jobs #12: Commit 429987e pushed by chompaa
September 30, 2024 20:37 10s main
September 30, 2024 20:37 10s
Allow registering of resources via ReflectResource / ReflectComponent…
validation jobs #11: Commit c32e0b9 pushed by chompaa
September 28, 2024 23:09 7s main
September 28, 2024 23:09 7s
Simplify AnimatableProperty::Property trait bounds (#15495)
validation jobs #10: Commit 05d2013 pushed by chompaa
September 28, 2024 15:29 6s main
September 28, 2024 15:29 6s
Use try_insert in on_remove_cursor_icon (#15492)
validation jobs #9: Commit 4a013b6 pushed by chompaa
September 28, 2024 14:24 7s main
September 28, 2024 14:24 7s
bevy_reflect: Contextual serialization error messages (#13888)
validation jobs #8: Commit 90bb1ad pushed by chompaa
September 9, 2024 20:31 7s main
September 9, 2024 20:31 7s
Send SceneInstanceReady when spawning any kind of scene (#11741)
validation jobs #7: Commit ea2a7e5 pushed by chompaa
July 6, 2024 14:41 7s main
July 6, 2024 14:41 7s
Change Tetrahedron default origin to (0, 0, 0) (#12867)
validation jobs #6: Commit 344e28d pushed by chompaa
April 3, 2024 23:26 5s main
April 3, 2024 23:26 5s
fixing line comment in 2d_shapes.rs example (#12865)
validation jobs #5: Commit fae2200 pushed by chompaa
April 3, 2024 23:12 7s main
April 3, 2024 23:12 7s
Remove stepping from default features (#12847)
validation jobs #4: Commit eb82ec0 pushed by chompaa
April 3, 2024 21:29 8s main
April 3, 2024 21:29 8s
Add entity id to hierarchy propagation error message (#12733)
validation jobs #3: Commit b7ab146 pushed by chompaa
March 26, 2024 18:44 7s main
March 26, 2024 18:44 7s
UI: rounded border should use camera instead of windows (#12601)
validation jobs #2: Commit 7b842e3 pushed by chompaa
March 21, 2024 18:12 7s main
March 21, 2024 18:12 7s
Add a from Dir2 impl for Vec2 (#12594)
validation jobs #1: Commit ed44eb3 pushed by chompaa
March 20, 2024 22:08 7s main
March 20, 2024 22:08 7s