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feat: create event broker (#184)
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hywax authored Jun 26, 2024
1 parent ca3d467 commit 47cd328
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Showing 4 changed files with 72 additions and 1 deletion.
12 changes: 12 additions & 0 deletions src/lib/game/baseGame.ts
Original file line number Diff line number Diff line change
Expand Up @@ -33,6 +33,8 @@ import { PlayerService } from '$lib/game/services/player/playerService'
import { Raider } from '$lib/game/objects/units/raider'
import { QuestService } from '$lib/game/services/quest/questService'
import type { Wagon } from '$lib/game/services/wagon/interface'
import type { Broker } from '$lib/game/services/broker/interface'
import { BrokerService } from '$lib/game/services/broker/brokerService'

interface BaseGameOptions {
isSocketOn?: boolean
Expand All @@ -51,6 +53,7 @@ export class BaseGame extends Container implements Game {
tick: Game['tick'] = 0
group: Group

brokerService: Broker
actionService: ActionService
eventService: EventService
tradeService: TradeService
Expand Down Expand Up @@ -80,6 +83,7 @@ export class BaseGame extends Container implements Game {
this.bg = new BackgroundGenerator(this.app)
this.group = new Group()

this.brokerService = new BrokerService()
this.actionService = new ActionService(this)
this.eventService = new EventService(this)
this.tradeService = new TradeService(this)
Expand Down Expand Up @@ -233,6 +237,14 @@ export class BaseGame extends Container implements Game {
this.removeChild(...this.children)
}

subscribe(event: string, callback: Function) {
return this.brokerService.register(event, callback)
}

dispatch<T>(event: string, arg?: T) {
this.brokerService.dispatch(event, arg)
}

#updateObjects() {
for (const object of this.children) {
object.animate()
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42 changes: 42 additions & 0 deletions src/lib/game/services/broker/brokerService.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,42 @@
import type { Broker, Registry, Subscriber } from './interface'

export class BrokerService implements Broker {
private subscribers: Subscriber
private static nextId = 0

constructor() {
this.subscribers = {}
}

public dispatch<T>(event: string, arg?: T): void {
const subscriber = this.subscribers[event]

if (subscriber === undefined) {
return
}

Object.keys(subscriber).forEach((key) => subscriber[key](arg))
}

public register(event: string, callback: Function): Registry {
const id = this.getNextId()
if (!this.subscribers[event]) {
this.subscribers[event] = {}
}

this.subscribers[event][id] = callback

return {
unregister: () => {
delete this.subscribers[event][id]
if (Object.keys(this.subscribers[event]).length === 0) {
delete this.subscribers[event]
}
},
}
}

private getNextId(): number {
return BrokerService.nextId++
}
}
16 changes: 16 additions & 0 deletions src/lib/game/services/broker/interface.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,16 @@
export interface Registry {
unregister: () => void
}

export interface Callable {
[key: string]: Function
}

export interface Subscriber {
[key: string]: Callable
}

export interface Broker {
dispatch: <T>(event: string, arg?: T) => void
register: (event: string, callback: Function) => Registry
}
3 changes: 2 additions & 1 deletion src/routes/[lang]/(game)/play/+page.svelte
Original file line number Diff line number Diff line change
@@ -1,10 +1,11 @@
<script lang='ts'>
import { onMount } from 'svelte'
import { onMount, setContext } from 'svelte'
import GameInterface from './GameInterface.svelte'
import { BaseGame } from '$lib/game/baseGame'
import { page } from '$app/stores'
const game = new BaseGame({ isSocketOn: true, profileJWT: $page.data.gameProfileJWT })
setContext('game', game)
let gameElement: HTMLElement
const handleVisibilityChange = () => {
Expand Down

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