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Replay tap events captured by gesture recognition
Gestures generally inhibit touch events happening in their starting location due to requiring information about the touch end to fully determine if they match the desired gesture. This would cause simple "tap" events to get ignored in gesture's starting sectors. To remedy this, touch events are now replayed whenever they've been detected to be simple "tap" events if their start was suppressed due to being detected as a gesture. While this causes events to be slightly delayed until the release event, it should not be noticeable during normal operation. Closes #142.
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