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* chore(contracts): update events * fix(web): invalid sig errors on tx * chore(web): use hosted madara in prod * back in business! * update to latest dojo * update read me * inline methods * feat(contracts): hustler actions and consequences * rename to player_status * more updates * working game loop * refactor * added officer tree * Update landing (#131) * feat: update landing * fix: build issues * add font * more updates * Market pricing (#135) * fix: add sleep between sozo auth writer command (#128) * feat: market prices & bug fixes * chore: fmt & lint * update to starnet.js 5.19.6 * set maxFee 0 and use official starknet.js --------- Co-authored-by: broody <[email protected]> * point prod env to hosted katana/torii * temp fix travel * fix wording * new consqeuence images * enable market price and update price range * sort by price * fix travel risk * fix buttons cutoff on decision page * update trade page * btn stay depressed on create * single column drugs on location page on mobile * gray out btn if can't perform trade * stack header on mobile * indicate actual price * sort price low to high * fix gang/cop encounter bias * ui fixes * fix mobile menu * fix buying when inventory full * fix media player height and padding * toggle buy/sell on mobile * fix travel delay * quantity selector fix * fix decision screen disappearing too fast * header buttons float top on mobile * yellow when inventory > 0 * move days countdown around * use button with clicky sounds * fix map outline error --------- Co-authored-by: notV4l <[email protected]>
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