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Update changelog
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caewok committed Mar 7, 2024
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5 changes: 4 additions & 1 deletion Changelog.md
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# 0.8.9
### New features
Track combat moves on a per-combat basis. Add settings toggle to have movement speed highlighting reflect sum of moves for that combat round.

### Bug fixes
Fix errors thrown when using the ruler without a movement token with either Terrain Mapper or Elevated Vision modules active. Closes issue #51.
Display speed colors to other users who have the speed color setting enabled. Closes issue #53.
Add CONFIG options to set additional movement types to the token hud. Closes issue #50.
Expand All @@ -9,7 +13,6 @@ CONFIG.elevationruler.MOVEMENT_BUTTONS[CONFIG.elevationruler.MOVEMENT_TYPES.SWIM
CONFIG.elevationruler.SPEED.ATTRIBUTES.SWIM = "actor.system.attributes.movement.swim"; // dnd5e
```


# 0.8.8
Improvements to updating the scene graph. Avoid leaving unneeded vertices and split edges when a token or wall is removed. Fixes to handling overlapping edges to correctly reflect what objects make up the edge.

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