Skip to content
Re-run triggered October 27, 2024 03:15
Status Failure
Total duration 13m 51s
Artifacts

validate.yml

on: pull_request
Matrix: unity-build
Fit to window
Zoom out
Zoom in

Annotations

5 errors and 75 warnings
(6000.x) iOS
Process completed with exit code 1.
(6000.x) iOS: UnityProject/Builds/iOS/com.test.buildalon.xcode/Unity-iPhone.xcodeproj#L1
Revoke certificate: Your account already has an Apple Development signing certificate for this machine, but its private key is not installed in your keychain. Xcode can create a new one after revoking your existing certificate. (in target 'Unity-iPhone' from project 'Unity-iPhone')
(6000.x) iOS: UnityProject/Builds/iOS/com.test.buildalon.xcode/Unity-iPhone.xcodeproj#L1
No signing certificate "iOS Development" found: No "iOS Development" signing certificate matching team ID "***" with a private key was found. (in target 'UnityFramework' from project 'Unity-iPhone')
(6000.x) iOS
xcodebuild error: ** ARCHIVE FAILED **
(6000.x) iOS
Error: xcodebuild exited with code: 65 at execWithXcBeautify (/Users/runner/work/unity-xcode-builder/unity-xcode-builder/webpack:/unity-xcode-builder/src/xcode.ts:509:1) at processTicksAndRejections (node:internal/process/task_queues:95:5) at ArchiveXcodeProject (/Users/runner/work/unity-xcode-builder/unity-xcode-builder/webpack:/unity-xcode-builder/src/xcode.ts:239:1) at main (/Users/runner/work/unity-xcode-builder/unity-xcode-builder/webpack:/unity-xcode-builder/src/index.ts:47:1)
(2022.3.x) StandaloneOSX
Entitlements.plist not found, creating default Entitlements.plist...
(2022.3.x) StandaloneOSX
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(2022.3.x) StandaloneOSX
No app icons set, setting a default...
(2021.x) StandaloneOSX
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(2021.x) StandaloneOSX
No app icons set, setting a default...
(2021.x) StandaloneOSX
Entitlements.plist not found, creating default Entitlements.plist...
(6000.x) VisionOS
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(2022.3.x) iOS
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(6000.x) VisionOS
No app icons set, setting a default...
(2022.3.x) iOS
No app icons set, setting a default...
(6000.x) VisionOS
Setting App:(1024x1024) App Icon@2x to default icon texture
(2022.3.x) iOS
Setting Application:(180x180) iPhone App iOS 7-11 60pt@3x to default icon texture
(6000.x) VisionOS
Setting App:(1024x1024) App Icon@2x to default icon texture
(2022.3.x) iOS
Setting Application:(120x120) iPhone App iOS 7-11 60pt@2x to default icon texture
(6000.x) VisionOS
Setting App:(1024x1024) App Icon@2x to Default-Checker-Gray
(2022.3.x) iOS
Setting Application:(167x167) iPad Pro App iOS 9-11 83.5pt@2x to default icon texture
(6000.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L596
'hasAttitudeAndRotationRate' is deprecated: first deprecated in visionOS 1.0 - hasAttitudeAndRotationRate has been deprecated, use -hasAttitude and -hasRotationRate instead [-Wdeprecated-declarations]
(2022.3.x) iOS
Setting Application:(152x152) iPad App iOS 9-11 76pt@2x to default icon texture
(6000.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L633
'controllerPausedHandler' is deprecated: first deprecated in visionOS 1.0 - controllerPausedHandler has been deprecated. Use the Menu button found on the controller's profile, if it exists. [-Wdeprecated-declarations]
(2022.3.x) iOS
Setting Application:(76x76) iPad App iOS 9-11 76pt@1x to default icon texture
(6000.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L634
'controllerPausedHandler' is deprecated: first deprecated in visionOS 1.0 - controllerPausedHandler has been deprecated. Use the Menu button found on the controller's profile, if it exists. [-Wdeprecated-declarations]
(2022.3.x) iOS
Setting Spotlight:(120x120) iPhone Spotlight iOS 7-11 40pt@3x to default icon texture
(2022.3.x) iOS
Setting Spotlight:(80x80) iPhone Spotlight iOS 7-11 40pt@2x to default icon texture
(6000.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/Unity/UnityWebRequest.mm#L219
'SecTrustGetCertificateAtIndex' is deprecated: first deprecated in visionOS 1.0 [-Wdeprecated-declarations]
(6000.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/Unity/FullScreenVideoPlayer.mm#L53
'prefersStatusBarHidden' is deprecated: first deprecated in visionOS 1.0 - Has no effect on visionOS [-Wdeprecated-declarations]
(2022.3.x) iOS
Setting Spotlight:(80x80) iPad Spotlight iOS 7-11 40pt@2x to default icon texture
(6000.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/Unity/DisplayManager.mm#L528
method definition for 'Destroy' not found [-Wincomplete-implementation]
(2022.3.x) iOS: UnityProject/Builds/iOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L368
anonymous non-C-compatible type given name for linkage purposes by typedef declaration; add a tag name here [-Wnon-c-typedef-for-linkage]
(6000.x) VisionOS: ld#L1
-ld_classic is deprecated and will be removed in a future release
(2022.3.x) iOS: UnityProject/Builds/iOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L508
'dpads' is only available on iOS 14.0 or newer [-Wunguarded-availability-new]
(6000.x) VisionOS: ld#L1
object file (/Users/runner/Library/Developer/Xcode/DerivedData/Unity-VisionOS-cyyoiwyczxxgdteeylulbvxadxqf/Build/Intermediates.noindex/ArchiveIntermediates/Unity-VisionOS/BuildProductsPath/Release-xros/il2cpp.a(ss2j8xu5o4di.o)) was built for newer platform=11 version (2.0) than being linked (1.0)
(2022.3.x) iOS
Run script build phase 'Run Script' will be run during every build because it does not specify any outputs. To address this issue, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase. (in target 'GameAssembly' from project 'Unity-iPhone')
(6000.x) VisionOS: ld#L1
object file (/Users/runner/Library/Developer/Xcode/DerivedData/Unity-VisionOS-cyyoiwyczxxgdteeylulbvxadxqf/Build/Intermediates.noindex/ArchiveIntermediates/Unity-VisionOS/BuildProductsPath/Release-xros/il2cpp.a(x8oxs0lki7wx.o)) was built for newer platform=11 version (2.0) than being linked (1.0)
(6000.x) VisionOS: ld#L1
object file (/Users/runner/Library/Developer/Xcode/DerivedData/Unity-VisionOS-cyyoiwyczxxgdteeylulbvxadxqf/Build/Intermediates.noindex/ArchiveIntermediates/Unity-VisionOS/BuildProductsPath/Release-xros/il2cpp.a(3ecsdg6t19ya.o)) was built for newer platform=11 version (2.0) than being linked (1.0)
(2022.3.x) VisionOS
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(2022.3.x) VisionOS
No app icons set, setting a default...
(2022.3.x) VisionOS
Setting App:(1024x1024) App Icon@2x to default icon texture
(2022.3.x) VisionOS
Setting App:(1024x1024) App Icon@2x to default icon texture
(2022.3.x) VisionOS
Setting App:(1024x1024) App Icon@2x to Default-Checker-Gray
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L368
anonymous non-C-compatible type given name for linkage purposes by typedef declaration; add a tag name here [-Wnon-c-typedef-for-linkage]
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L605
'hasAttitudeAndRotationRate' is deprecated: first deprecated in visionOS 1.0 - hasAttitudeAndRotationRate has been deprecated, use -hasAttitude and -hasRotationRate instead [-Wdeprecated-declarations]
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L642
'controllerPausedHandler' is deprecated: first deprecated in visionOS 1.0 - controllerPausedHandler has been deprecated. Use the Menu button found on the controller's profile, if it exists. [-Wdeprecated-declarations]
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L643
'controllerPausedHandler' is deprecated: first deprecated in visionOS 1.0 - controllerPausedHandler has been deprecated. Use the Menu button found on the controller's profile, if it exists. [-Wdeprecated-declarations]
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/Unity/UnityWebRequest.mm#L200
'SecTrustEvaluate' is deprecated: first deprecated in visionOS 1.0 [-Wdeprecated-declarations]
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/Unity/UnityWebRequest.mm#L216
'SecTrustGetCertificateAtIndex' is deprecated: first deprecated in visionOS 1.0 [-Wdeprecated-declarations]
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/Unity/FullScreenVideoPlayer.mm#L53
'prefersStatusBarHidden' is deprecated: first deprecated in visionOS 1.0 - Has no effect on visionOS [-Wdeprecated-declarations]
(2022.3.x) VisionOS: UnityProject/Builds/VisionOS/com.test.buildalon.xcode/Classes/Unity/DisplayManager.mm#L474
method definition for 'Destroy' not found [-Wincomplete-implementation]
(2022.3.x) VisionOS: ld#L1
-ld_classic is deprecated and will be removed in a future release
(2022.3.x) VisionOS: ld#L1
object file (/Users/runner/Library/Developer/Xcode/DerivedData/Unity-VisionOS-cyyoiwyczxxgdteeylulbvxadxqf/Build/Intermediates.noindex/ArchiveIntermediates/Unity-VisionOS/BuildProductsPath/Release-xros/libGameAssembly.a(5f6w328xw4pe.o)) was built for newer platform=11 version (2.0) than being linked (1.0)
(6000.x) StandaloneOSX
Entitlements.plist not found, creating default Entitlements.plist...
(6000.x) StandaloneOSX
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(6000.x) StandaloneOSX
No app icons set, setting a default...
(6000.x) iOS
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(6000.x) iOS
No app icons set, setting a default...
(6000.x) iOS
Setting Application:(180x180) iPhone App iOS 7-11 60pt@3x to default icon texture
(6000.x) iOS
Setting Application:(120x120) iPhone App iOS 7-11 60pt@2x to default icon texture
(6000.x) iOS
Setting Application:(167x167) iPad Pro App iOS 9-11 83.5pt@2x to default icon texture
(6000.x) iOS
Setting Application:(152x152) iPad App iOS 9-11 76pt@2x to default icon texture
(6000.x) iOS
Setting Application:(76x76) iPad App iOS 9-11 76pt@1x to default icon texture
(6000.x) iOS
Setting Spotlight:(120x120) iPhone Spotlight iOS 7-11 40pt@3x to default icon texture
(6000.x) iOS
Setting Spotlight:(80x80) iPhone Spotlight iOS 7-11 40pt@2x to default icon texture
(6000.x) iOS
Setting Spotlight:(80x80) iPad Spotlight iOS 7-11 40pt@2x to default icon texture
(6000.x) iOS
Run script build phase 'Run Script' will be run during every build because it does not specify any outputs. To address this issue, either add output dependencies to the script phase, or configure it to run in every build by unchecking "Based on dependency analysis" in the script phase. (in target 'GameAssembly' from project 'Unity-iPhone')
(2021.x) iOS: UnityProject/Builds/iOS/com.test.buildalon.xcode/Classes/iPhone_Sensors.mm#L368
anonymous non-C-compatible type given name for linkage purposes by typedef declaration; add a tag name here [-Wnon-c-typedef-for-linkage]
(2021.x) iOS
PlayerSettings.applicationIdentifier only changes the identifier for the currently active platform. Please use SetApplicationIdentifier to set it for any platform
(2021.x) iOS
No app icons set, setting a default...
(2021.x) iOS
Setting Application:(180x180) iPhone App iOS 7-11 60pt@3x to default icon texture
(2021.x) iOS
Setting Application:(120x120) iPhone App iOS 7-11 60pt@2x to default icon texture
(2021.x) iOS
Setting Application:(167x167) iPad Pro App iOS 9-11 83.5pt@2x to default icon texture
(2021.x) iOS
Setting Application:(152x152) iPad App iOS 9-11 76pt@2x to default icon texture
(2021.x) iOS
Setting Application:(76x76) iPad App iOS 9-11 76pt@1x to default icon texture
(2021.x) iOS
Setting Spotlight:(120x120) iPhone Spotlight iOS 7-11 40pt@3x to default icon texture
(2021.x) iOS
Setting Spotlight:(80x80) iPhone Spotlight iOS 7-11 40pt@2x to default icon texture
(2021.x) iOS
Setting Spotlight:(80x80) iPad Spotlight iOS 7-11 40pt@2x to default icon texture