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name: validate | ||
on: | ||
schedule: | ||
- cron: '0 0 * * 0' # Every Sunday at midnight | ||
push: | ||
branches: | ||
- 'main' | ||
pull_request: | ||
branches: | ||
- '*' | ||
# Allows you to run this workflow manually from the Actions tab | ||
workflow_dispatch: | ||
concurrency: | ||
group: ${{ github.workflow }}-${{ github.ref }} | ||
cancel-in-progress: true | ||
jobs: | ||
build: | ||
timeout-minutes: 60 | ||
env: | ||
TEMPLATE_PATH: '' | ||
UNITY_EDITOR_PATH: '' # set from unity-setup step | ||
UNITY_PROJECT_PATH: '' # set from unity-setup step | ||
runs-on: ${{ matrix.os }} | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
os: [ubuntu-latest, windows-latest, macos-13] | ||
unity-version: | ||
- 2019.4.40f1 (ffc62b691db5) | ||
- 2020.3.48f1 (b805b124c6b7) | ||
- 2021.3.41f1 (6c5a9e20c022) | ||
- 2022.3.40f1 (cbdda657d2f0) | ||
- 6000.0.13f1 (53a692e3fca9) | ||
include: # for each os specify the build targets | ||
- os: ubuntu-latest | ||
build-target: StandaloneLinux64 | ||
- os: windows-latest | ||
build-target: StandaloneWindows64 | ||
- os: macos-13 | ||
build-target: StandaloneOSX | ||
steps: | ||
- uses: actions/checkout@v4 | ||
- run: 'npm install -g openupm-cli' | ||
# Installs the Unity Editor based on your project version text file | ||
# sets -> env.UNITY_EDITOR_PATH | ||
# sets -> env.UNITY_PROJECT_PATH | ||
- uses: buildalon/unity-setup@v1 | ||
with: | ||
version-file: 'None' | ||
build-targets: ${{ matrix.build-target }} | ||
unity-version: ${{ matrix.unity-version }} | ||
- name: Find Unity Template Path | ||
run: | | ||
$rootPath = $env:UNITY_EDITOR_PATH -replace "Editor.*", "" | ||
Write-Host "ROOT_PATH=$rootPath" | ||
$templatePath = Get-ChildItem -Recurse -Filter "com.unity.template.3d*.tgz" -Path $rootPath | Select-Object -First 1 | Select-Object -ExpandProperty FullName | ||
Write-Host "TEMPLATE_PATH=$templatePath" | ||
echo "TEMPLATE_PATH=$templatePath" >> $env:GITHUB_ENV | ||
shell: pwsh | ||
# Activates the installation with the provided credentials | ||
- uses: buildalon/activate-unity-license@v1 | ||
with: | ||
license: 'Personal' | ||
username: ${{ secrets.UNITY_USERNAME }} | ||
password: ${{ secrets.UNITY_PASSWORD }} | ||
- uses: ./ # buildalon/unity-action | ||
name: Create Test Project | ||
with: | ||
log-name: 'create-test-project' | ||
args: '-quit -nographics -batchmode -createProject "${{ github.workspace }}/TestProject" -cloneFromTemplate "${{ env.TEMPLATE_PATH }}"' | ||
- run: 'openupm add com.utilities.buildpipeline' | ||
name: Add Build Pipeline Package | ||
working-directory: ${{ github.workspace }}/TestProject | ||
- uses: ./ # buildalon/unity-action | ||
name: '${{ matrix.build-target }}-Build' | ||
with: | ||
project-path: ${{ github.workspace }}/TestProject | ||
log-name: '${{ matrix.build-target }}-Build' | ||
build-target: '${{ matrix.build-target }}' | ||
args: '-quit -nographics -batchmode -executeMethod Utilities.Editor.BuildPipeline.UnityPlayerBuildTools.StartCommandLineBuild -sceneList Assets/Scenes/SampleScene.unity' | ||
- uses: actions/upload-artifact@v4 | ||
name: Upload Artifacts | ||
if: always() | ||
with: | ||
name: '${{ github.run_number }}.${{ github.run_attempt }}-${{ runner.os }}-${{ matrix.build-target }}-${{ matrix.unity-version }}-Artifacts' | ||
path: | | ||
${{ github.workspace }}/**/*.log | ||
${{ github.workspace }}/**/Builds/${{ matrix.build-target }}/ |
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node_modules |
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# unity-action | ||
A Github Action to execute Unity Editor command line arguments. | ||
# Buildalon Unity Action | ||
|
||
[![Discord](https://img.shields.io/discord/939721153688264824.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2)](https://discord.gg/VM9cWJ9rjH) [![validate](https://github.com/buildalon/unity-action/actions/workflows/validate.yml/badge.svg?branch=main&event=push)](https://github.com/buildalon/unity-action/actions/workflows/validate.yml) | ||
|
||
A Github Action to execute [Unity Editor command line arguments](https://docs.unity3d.com/Manual/EditorCommandLineArguments.html). | ||
|
||
## How to use | ||
|
||
### Workflow | ||
|
||
```yaml | ||
jobs: | ||
build: | ||
env: | ||
runs-on: ${{ matrix.os }} | ||
strategy: | ||
matrix: | ||
include: | ||
- os: ubuntu-latest | ||
build-target: StandaloneLinux64 | ||
- os: windows-latest | ||
build-target: StandaloneWindows64 | ||
- os: macos-13 | ||
build-target: StandaloneOSX | ||
steps: | ||
- uses: buildalon/unity-action@v1 | ||
name: '${{ matrix.build-target }}-Build' | ||
with: | ||
editor-path: 'path/to/your/unity/editor/installation' | ||
project-path: 'path/to/your/unity/project' | ||
log-name: '${{ matrix.build-target }}-Build' | ||
build-target: '${{ matrix.build-target }}' | ||
args: '-quit -nographics -batchmode' | ||
``` | ||
### Inputs | ||
| Input | Description | Required | Default | | ||
|-------|-------------|----------|---------| | ||
| `editor-path` | The path to the unity editor installation you want to use to execute the arguments with. | If `UNITY_EDITOR_PATH` environment variable is not set. | `env.UNITY_EDITOR_PATH` | | ||
| `project-path` | The path to the unity project you want to use when executing arguments. | If `UNITY_PROJECT_PATH` environment variable is not set, or if it isn't required for the command. | `env.UNITY_PROJECT_PATH` | | ||
| `build-target` | The build target to use when executing arguments. | false | | | ||
| `args` | The [arguments](https://docs.unity3d.com/Manual/EditorCommandLineArguments.html) to use when executing commands to the editor. | true | `-quit -batchmode -nographics` | | ||
| `log-name` | The name of the log file to create when running the commands. | false | `Unity-yyyyMMddTHHmmss` | |
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name: Buildalon Unity Action | ||
description: A Github Action to execute Unity Editor command line arguments. | ||
branding: | ||
icon: 'cpu' | ||
color: 'red' | ||
inputs: | ||
editor-path: | ||
description: 'Path to the Unity Editor. If not provided, the action will use the environment variable UNITY_EDITOR_PATH.' | ||
required: false | ||
project-path: | ||
description: 'Path to the Unity project. If not provided, the action will use the environment variable UNITY_PROJECT_PATH.' | ||
required: false | ||
build-target: | ||
description: 'Unity build target.' | ||
required: false | ||
default: '' | ||
args: | ||
description: 'Unity Editor cli arguments.' | ||
required: false | ||
default: '-quit -batchmode -nographics' | ||
log-name: | ||
description: 'Name of the Unity log file.' | ||
required: false | ||
default: 'Unity' | ||
runs: | ||
using: 'node20' | ||
main: 'dist/index.js' |
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