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FINAL PROJECT DONE ! #245

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Binary file added 01/CS460_Assignment_01__Copy_ (1).pdf
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Binary file added 02/CS460_Assignment_02__Copy_.pdf
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318 changes: 318 additions & 0 deletions 02/index.html
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<html>
<head>
<meta content="text/html;charset=utf-8" http-equiv="Content-Type">
<meta content="utf-8" http-equiv="encoding">
<title>CS460 Assignment 02</title>
<style>
body {
background-color: black;
color: white; /* font color */
font-family: sans-serif;
}

#logo {
position: absolute;
right: 10px;
top: 10px;
}
</style>
<script type="text/javascript">

window.onload = function() {

// this gets called when the site is ready

myoutput = document.getElementById("output");
// we had to remove "var" to make it global

};

</script>
</head>
<body>
<h1>CS460 Assignment 2</h1>
<div id="logo"><img style="height:60px" src="gfx/cs460.png"></div>
<div id="output"></div>
</body>
</html><<html>
<head>
<meta content="text/html;charset=utf-8" http-equiv="Content-Type">
<meta content="utf-8" http-equiv="encoding">
<title>CS460 Assignment 2</title>
<style>
body {
background-color: black;
color: white; /* font color */
font-family: sans-serif;
margin: 0;
padding: 0;
height: 100%;
overflow: hidden !important;
}

#logo {
position: absolute;
right: 10px;
top: 10px;
}
</style>

<script type="text/javascript" src="http://get.goXTK.com/xtk_edge.js"></script>

<script type="text/javascript">

window.onload = function() {

// this gets called when the site is ready

// create a new scene and renderer
r = new X.renderer3D();
r.init();

// create a cube and add it!
c = new X.cube();
r.add(c);

c2 = new X.cube();
c2.center = [25, 0, 0];//x y z

c3 = new X.cube();
// 25 to the right
// 25 to the up
c3.center = [25, 25, 0];
c3.color = [0, 1, 0]

c4 = new X.cube();
c4.center = [25, 50, 0]

c5 = new X.cube();
c5.center = [25, 75, 0]

c6 = new X.cube();
c6.center = [25, 100, 0]

c7 = new X.cube();
c7.center = [25, 125, 0]

c8 = new X.cube();
c8.center = [50, 0, 0];//x y z

c9 = new X.cube();
// 25 to the right
// 25 to the up
c9.center = [50, 25, 0];

c10 = new X.cube();
c10.center = [50, 50, 0]

c11 = new X.cube();
c11.center = [50, 75, 0]

c12 = new X.cube();
c12.center = [50, 100, 0]
c12.color = [1, 1, 0]

c13 = new X.cube();
c13.center = [50, 125, 0]

c14 = new X.cube();
c14.center = [0, 25, 0];//x y z

c15 = new X.cube();
// 25 to the right
// 25 to the up
c15.center = [0, 50, 0];

c16 = new X.cube();
c16.center = [0, 75, 0]

c17 = new X.cube();
c17.center = [0, 100, 0]
c17.color = [1, 1, 0]

c18 = new X.cube();
c18.center = [0, 125, 0]

c19 = new X.cube();
c19.center = [-25, 25, 0]

c20 = new X.cube();
c20.center = [-25, 50, 0];//x y z

c21 = new X.cube();
// 25 to the right
// 25 to the up
c21.center = [-25, 75, 0];

c22 = new X.cube();
c22.center = [-25, 100, 0]
c22.color = [1, 1, 0]

c23 = new X.cube();
c23.center = [-25, 125, 0]

c24 = new X.cube();
c24.center = [-25, 150, 0]

c25 = new X.cube();
c25.center = [-50, 50, 0];//x y z

c26 = new X.cube();
// 25 to the right
// 25 to the up
c26.center = [-50, 75, 0];

c27 = new X.cube();
c27.center = [-50, 100, 0]

c28 = new X.cube();
c28.center = [-50, 125, 0]

c29 = new X.cube();
c29.center = [-50, 150, 0]

c30 = new X.cube();
c30.center = [-50, 175, 0]

c31 = new X.cube();
c31.center = [75, 25, 0]

c32 = new X.cube();
c32.center = [75, 50, 0];//x y z

c33 = new X.cube();
// 25 to the right
// 25 to the up
c33.center = [75, 75, 0];

c34 = new X.cube();
c34.center = [75, 100, 0]
c34.color = [1, 1, 0]

c35 = new X.cube();
c35.center = [75, 125, 0]

c36 = new X.cube();
c36.center = [75, 150, 0]

c37 = new X.cube();
c37.center = [100, 50, 0];//x y z

c38 = new X.cube();
// 25 to the right
// 25 to the up
c38.center = [100, 75, 0];

c39 = new X.cube();
c39.center = [100, 100, 0]

c40 = new X.cube();
c40.center = [100, 125, 0]

c41 = new X.cube();
c41.center = [100, 150, 0]

c42 = new X.cube();
c42.center = [100, 175, 0]

r.add(c3);

r.add(c2);

r.add(c4);

r.add(c5);

r.add(c6);

r.add(c7);

r.add(c8);

r.add(c9);

r.add(c10);

r.add(c11);

r.add(c12);

r.add(c13);

r.add(c14);

r.add(c15);

r.add(c16);

r.add(c17);

r.add(c18);

r.add(c19);

r.add(c20);

r.add(c21);

r.add(c22);

r.add(c23);

r.add(c24);

r.add(c25);

r.add(c26);

r.add(c27);

r.add(c28);

r.add(c29);

r.add(c30);

r.add(c31);

r.add(c32);

r.add(c33);

r.add(c34);

r.add(c35);

r.add(c36);

r.add(c37);

r.add(c38);

r.add(c39);

r.add(c40);

r.add(c41);

r.add(c42);




// set camera function away!
r.camera.position = [0, 0, 1000]
;

// render everything!
r.render();

};

</script>
</head>
<body>
<h1>CS460 Assignment 2</h1>
<div id="logo"><img style="height:60px" src="gfx/cs460.png"></div>
</body>
</html>
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5 changes: 5 additions & 0 deletions 03/README.md
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@@ -1,3 +1,8 @@
master
# CS460 Assignment 3

Now with Three.js!
# CS460 Assignment 3

Now with Three.js!
master
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