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Merge pull request #111 from Vertexwahn/spelling
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Fix some spelling mistakes
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nVxx authored Nov 9, 2023
2 parents 137523b + cc5025c commit bd61b87
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Showing 16 changed files with 29 additions and 29 deletions.
2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -67,7 +67,7 @@ option(ramses-sdk_ENABLE_FLATBUFFERS_GENERATION "Enable generation of fl
option(ramses-sdk_USE_IMAGEMAGICK "Enable tests depending on image magick compare" OFF)

# find options
option(ramses-sdk_ALLOW_PLATFORM_GLM "Enable to search for platform provided OpenGL Math libary (glm)." ON)
option(ramses-sdk_ALLOW_PLATFORM_GLM "Enable to search for platform provided OpenGL Math library (glm)." ON)
option(ramses-sdk_ALLOW_PLATFORM_FREETYPE "Enable to search for platform provided freetype and harfbuzz." ON)
option(ramses-sdk_ALLOW_CUSTOM_FREETYPE "Allow usage of custom freetype and harfbuzz if platform provided one was not found." ON)
option(ramses-sdk_ALLOW_PLATFORM_LZ4 "Enable to search for platform provided lz4" ON)
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2 changes: 1 addition & 1 deletion cmake/modules/FindEGL.cmake
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Expand Up @@ -9,7 +9,7 @@
set( EGL_FOUND FALSE )

if (CMAKE_SYSTEM_NAME MATCHES "Windows")
# Windows does not suppot EGL natively
# Windows does not support EGL natively

elseif(CMAKE_SYSTEM_NAME MATCHES "Linux" OR CMAKE_SYSTEM_NAME MATCHES "Android")
find_path(EGL_INCLUDE_DIRS EGL/egl.h
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4 changes: 2 additions & 2 deletions cmake/ramses/getGitInformation.cmake
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Expand Up @@ -6,7 +6,7 @@
# file, You can obtain one at https://mozilla.org/MPL/2.0/.
# -------------------------------------------------------------------------

# use predefined values in dependant repositories
# use predefined values in dependent repositories
if (EXISTS "${PROJECT_SOURCE_DIR}/originalGitInformation.txt")
file(READ "${PROJECT_SOURCE_DIR}/originalGitInformation.txt" GIT_INFO_FILE_CONTENT)
string(REGEX REPLACE "\n" ";" GIT_INFO_FILE_CONTENT "${GIT_INFO_FILE_CONTENT}")
Expand Down Expand Up @@ -47,7 +47,7 @@ else()
endif()

if (NOT GIT_COMMIT_HASH OR NOT GIT_COMMIT_COUNT)
message(STATUS "Could not determin git info. Use default values.")
message(STATUS "Could not determine git info. Use default values.")
set(GIT_COMMIT_HASH "(unknown)")
set(GIT_COMMIT_COUNT "0")
endif()
2 changes: 1 addition & 1 deletion cmake/templates/ramses-shared-libTemplate.cmake.in
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Expand Up @@ -64,7 +64,7 @@ ELSEIF(${CMAKE_SYSTEM_NAME} STREQUAL "Android")
)

ELSE()
MESSAGE(FATAL_ERROR "Unsupported system: ${CMAKE_SYSTEM_NAME}, cant find shared lib")
MESSAGE(FATAL_ERROR "Unsupported system: ${CMAKE_SYSTEM_NAME}, can't find shared lib")
ENDIF()


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2 changes: 1 addition & 1 deletion include/ramses/client/ArrayBuffer.h
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Expand Up @@ -68,7 +68,7 @@ namespace ramses
* @brief Returns the used number of data elements.
*
* @details If data buffer fully set by #updateData, then used and maximum number of elements are equal. For #ArrayBuffer objects
* of type #ramses::EDataType::ByteBlob this function returns the used size of buffer data in bytes becuase element is defined
* of type #ramses::EDataType::ByteBlob this function returns the used size of buffer data in bytes because element is defined
* as byte for this type.
*
* @return Used size in number of elements
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2 changes: 1 addition & 1 deletion include/ramses/client/SaveFileConfig.h
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Expand Up @@ -65,7 +65,7 @@ namespace ramses
* Sets saving mode for all #ramses::LuaScript and/or #ramses::LuaModule instances.
* See #ramses::ELuaSavingMode for the available options and their implications.
* Note that this is just a hint and the export logic will decide what to actually export,
* depending on availabilty of Lua source code or bytecode:
* depending on availability of Lua source code or bytecode:
* - if only source code is available
* then only source code is exported regardless of the selected saving \c mode
* - if only byte code is available then only bytecode is exported regardless of the selected saving \c mode
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2 changes: 1 addition & 1 deletion include/ramses/framework/RamsesObject.h
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Expand Up @@ -84,7 +84,7 @@ namespace ramses
*
* validate() may append issues to the provided report object, classified by warning or error:
* - errors need to be fixed, otherwise the object's behaviour will be undefined
* - warnings indicate issues that are undesireable, but not necessarily cause problems
* - warnings indicate issues that are undesirable, but not necessarily cause problems
* (e.g. unused resources, performance issues)
*
* @note validate() will skip objects that are already part of the provided report. (Provide an empty report to force re-validation)
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2 changes: 1 addition & 1 deletion include/ramses/renderer/IRendererEventHandler.h
Original file line number Diff line number Diff line change
Expand Up @@ -84,7 +84,7 @@ namespace ramses


/**
* @brief This method will be called when a mouse event action has occured while a display's window was focused
* @brief This method will be called when a mouse event action has occurred while a display's window was focused
* @param displayId The display on which the event occurred
* @param eventType Specifies which kind of mouse action has occurred
* @param mousePosX Horizontal mouse position related to window (left = 0)
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4 changes: 2 additions & 2 deletions tests/integration/render-backend-tests/PlatformTest.cpp
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Expand Up @@ -307,7 +307,7 @@ namespace ramses::internal
const bool enableStatus = resourceUploadRenderBackend->getContext().enable();
successResourceUploadThread.set_value(enableStatus);

//block till main context is enabled, to make sure both got enabled succesfully at the same time
//block till main context is enabled, to make sure both got enabled successfully at the same time
//before the resource upload render backend gets destroyed
EXPECT_TRUE(successMainThread.get_future().get());
platform->destroyResourceUploadRenderBackend();
Expand Down Expand Up @@ -380,7 +380,7 @@ namespace ramses::internal
return;
}

//unblock enalbe context in main thread
//unblock enable context in main thread
successCreation.set_value(true);

//block till main thread enables context
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6 changes: 3 additions & 3 deletions tests/integration/render-backend-tests/ShaderUploadTest.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -209,7 +209,7 @@ namespace ramses::internal
{
const std::unique_ptr<EffectResource> templateEffect(CreateTestEffectResource());
const EffectResource invalidEffect(
"--this is some invalide shader source code--",
"--this is some invalid shader source code--",
templateEffect->getFragmentShader(),
"", {},
templateEffect->getUniformInputs(),
Expand All @@ -224,7 +224,7 @@ namespace ramses::internal
const std::unique_ptr<EffectResource> templateEffect(CreateTestEffectResource());
const EffectResource invalidEffect(
templateEffect->getVertexShader(),
"--this is some invalide shader source code--",
"--this is some invalid shader source code--",
"", {},
templateEffect->getUniformInputs(),
templateEffect->getAttributeInputs(),
Expand Down Expand Up @@ -570,7 +570,7 @@ namespace ramses::internal
}
});

const auto invalidShader{"--this is some invalide shader source code--"};
const auto invalidShader{"--this is some invalid shader source code--"};
const std::unique_ptr<EffectResource> templateEffect(CreateTestEffectResource());
{
const EffectResource invalidEffect(invalidShader,
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Original file line number Diff line number Diff line change
Expand Up @@ -41,10 +41,10 @@ namespace ramses::internal
return displayId;
}

displayBufferId_t StressTestRenderer::createOffscreenBuffer(displayId_t displayId, uint32_t width, uint32_t height, bool interruptable)
displayBufferId_t StressTestRenderer::createOffscreenBuffer(displayId_t displayId, uint32_t width, uint32_t height, bool interruptible)
{
displayBufferId_t offscreenBufferId;
if (interruptable)
if (interruptible)
{
offscreenBufferId = m_renderer.createInterruptibleOffscreenBuffer(displayId, width, height);
}
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Original file line number Diff line number Diff line change
Expand Up @@ -26,7 +26,7 @@ namespace ramses::internal
~StressTestRenderer();

displayId_t createDisplay(uint32_t offsetX, uint32_t width, uint32_t height, uint32_t displayIndex, const ramses::DisplayConfig& config);
displayBufferId_t createOffscreenBuffer(displayId_t displayId, uint32_t width, uint32_t height, bool interruptable);
displayBufferId_t createOffscreenBuffer(displayId_t displayId, uint32_t width, uint32_t height, bool interruptible);
void startLooping();
void setFPS(displayId_t display, uint32_t fpsAsInteger);
void setFrameTimerLimits(uint64_t limitForClientResourcesUpload, uint64_t limitForOffscreenBufferRender);
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Original file line number Diff line number Diff line change
Expand Up @@ -28,7 +28,7 @@
//
// Mip-level 1 is completely red, mip-level 2 is blue, but not used in rendering.
//
// One pixel maps to 2x1 texel of mip-level 0, thus we have minification. Without anisotropic filtering, mip-level 1 is choosen, so the bottom half is red.
// One pixel maps to 2x1 texel of mip-level 0, thus we have minification. Without anisotropic filtering, mip-level 1 is chosen, so the bottom half is red.
// With anisotropic filtering mip-level 0 is used and the blue and green pixels are averaged by multiple samples. This gives the checkerboard pattern with
// colors (0,127,127) and (0,0,0).

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2 changes: 1 addition & 1 deletion tests/integration/test-content/Texture2DSamplingScene.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@
// The magic of these tests is that they must show a significant difference in the output picture, when the wrong sampling mode is
// enabled. On the other side they must be stable across different OpenGL implementations in different platforms.
// Testing the minification modes, means that multiple texels must map to a single pixel, so the difference between right and wrong
// really lies in single pixels values. This tests are solely 2D, and are carefully choosen for stable output, although dealing in
// really lies in single pixels values. This tests are solely 2D, and are carefully chosen for stable output, although dealing in
// the sub-pixel ranges.
// The output picture of the tests are looking quite synthetic - stripes and dotted pixel patterns - so not trivial to see
// why it must look like that, that's why the expected result is explained in the createGeometry methods for the different modes.
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Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@
//
// Mip-level 1 is completely red, mip-levels above are all blue, but not used in rendering.
//
// One pixel maps to 2x1 texel of mip-level 0, thus we have minification. Without anisotropic filtering, mip-level 1 is choosen, so the bottom half is red.
// One pixel maps to 2x1 texel of mip-level 0, thus we have minification. Without anisotropic filtering, mip-level 1 is chosen, so the bottom half is red.
// With anisotropic filtering mip-level 0 is used and the blue and green pixels are averaged by multiple samples. This gives the checkerboard pattern with
// colors (0,127,127) and (0,0,0).

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18 changes: 9 additions & 9 deletions tools/ramses-scene-viewer/src/SceneViewerGui.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -749,15 +749,15 @@ namespace ramses::internal

if (obj.isFrustumPlanesBound())
{
ImGui::Text("Frustrum (l,r,b,t):");
auto frustrum = const_cast<ramses::DataObject*>(findDataObject(obj.getFrustrumPlanesHandle()));
if (frustrum != nullptr)
ImGui::Text("Frustum (l,r,b,t):");
auto frustum = const_cast<ramses::DataObject*>(findDataObject(obj.getFrustrumPlanesHandle()));
if (frustum != nullptr)
{
ImGui::SameLine();
draw(frustrum->impl());
draw(frustum->impl());
}

ImGui::Text("Frustrum (n,f):");
ImGui::Text("Frustum (n,f):");
auto nearFar = const_cast<ramses::DataObject*>(findDataObject(obj.getFrustrumNearFarPlanesHandle()));
if (nearFar != nullptr)
{
Expand All @@ -775,9 +775,9 @@ namespace ramses::internal
std::array<float, 2> nf{};
nf[0] = obj.getNearPlane();
nf[1] = obj.getFarPlane();
if (ImGui::DragFloat4("Frustrum (l,r,b,t)", lrbp.data(), 0.001f))
if (ImGui::DragFloat4("Frustum (l,r,b,t)", lrbp.data(), 0.001f))
obj.setFrustum(lrbp[0], lrbp[1], lrbp[2], lrbp[3], nf[0], nf[1]);
if (ImGui::DragFloat2("Frustrum (n,f)", nf.data(), 0.1f))
if (ImGui::DragFloat2("Frustum (n,f)", nf.data(), 0.1f))
obj.setFrustum(lrbp[0], lrbp[1], lrbp[2], lrbp[3], nf[0], nf[1]);
if (obj.getType() == ramses::ERamsesObjectType::PerspectiveCamera)
{
Expand Down Expand Up @@ -1921,7 +1921,7 @@ namespace ramses::internal
{
m_resourceInfo->setDisplayLimit(displayLimit);
}
ImGui::TextUnformatted(fmt::format("Resources sorted by {} (decending):", m_resourceInfo->orderCriteriaItems[m_resourceInfo->getOrderCriteriaIndex()]).c_str());
ImGui::TextUnformatted(fmt::format("Resources sorted by {} (descending):", m_resourceInfo->orderCriteriaItems[m_resourceInfo->getOrderCriteriaIndex()]).c_str());
for (auto it : *m_resourceInfo)
{
draw(it->impl());
Expand Down Expand Up @@ -2143,7 +2143,7 @@ namespace ramses::internal

if (m_nodeVisibilityChanged)
{
// refresh resource information in next interation
// refresh resource information in next iteration
m_nodeVisibilityChanged = false;
m_resourceInfo->clear();
}
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