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# glam code generation | ||
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A tool to generate glam's source code. | ||
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## Overview | ||
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`glam` is not a generic library, in part because some types are backed by SIMD | ||
when it is available and also to avoid code complexity. However to support a | ||
number of different number types combined with a number of different SIMD | ||
architectures there is a lot of duplicate code and comments. Previously macros | ||
were used to avoid a lot of the duplication. The down side of this was macros | ||
were also quite complext and `glam` users often needed to navigate the macros | ||
when viewing source or debugging. Contributors also had to find their way around | ||
the macros to fix bugs or add features to `glam`. | ||
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This tool replaces the majority of macros in `glam` by instead generating all of | ||
the different containers and SIMD implementations offline. These generated files | ||
are committed to the `glam` repo and this is what is compiled, read and debugged | ||
by `glam` users. | ||
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## Tera templates | ||
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Source files are generated using [`Tera`] templates. These kinds of templates | ||
are typically used to generate static web pages, but here we are using them to | ||
generate Rust source. The main advantages are a lot of the template looks like | ||
Rust code. The templates are fairly declaritive and easier to follow than the | ||
macros (in my opinion). I try to stick to basic features of the [templating | ||
language] to keep things simple. | ||
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[`Tera`]: https://tera.netlify.app/ | ||
[templating language]: https://tera.netlify.app/docs/ | ||
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### Control variables | ||
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There `codegen` program maps a template to an output file. There are a small | ||
number of variables that are usually set before the template is rendered to | ||
control output: | ||
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* `scalar_t` - the container's scalar type, e.g. `f32`, `f64`, `i32`, `u32` | ||
* `dim` - the container's dimension, e.g. `2`, `3` or `4` | ||
* `is_scalar` - generate regular Rust code using arithmetic operators | ||
* `is_sse2` - generate code using sse2 instrinsics | ||
* `is_wasm32` - generate code using wasm32 simd128 instrinsics | ||
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The templates for swizzles and vector masks behave slightly differently but | ||
otherwise this is the common setup. | ||
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### Template files | ||
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The following templates are used: | ||
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* `affine.rs` - generates 2D and 3D affine transformation types | ||
* `mat.rs` - generates all matrix types | ||
* `quat.rs` - generates all quaternion types | ||
* `vec.rs` - generates all vector types | ||
* `vec_mask.rs` - generates all vector mask types | ||
* `swizzle_traits.rs` - generates swizzle traits | ||
* `swizzle_impl.rs` - generates impls of swizzle traitrs for all vector types | ||
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### Output module structure | ||
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Not all types have sse2 or wasm32 implementations, if a type does have these the | ||
scalar and simd types will be in their respective modules. For example the `f32` | ||
`Vec3` type has no SIMD implemtaton, but `Vec4` does, the generated source files | ||
are structured like so: | ||
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* `src/f32/vec3.rs` | ||
* `src/f32/scalar/vec4.rs` | ||
* `src/f32/sse2/vec4.rs` | ||
* `src/f32/wasm32/vec4.rs` | ||
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The appropriate implementation module will be included when `glam` is compiled. | ||
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### Template prelude | ||
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Each template starts with setting up a number of common variables based on the | ||
inputs from the `codegen` program. Commonly used variables are: | ||
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* `self_t` - the name of the type being generated | ||
* `inner_t` - the inner storage type used by this type (e.g. `__m128` or | ||
`core::storage::XYZ<f32>`) | ||
* `deref_t` - the type used by the `Deref` and `DerefMut` implementation - not | ||
always the same as `inner_t` | ||
* `col_t` - the column type - used by matrix and affine transform templates | ||
* `quat_t` - the `scalar_t` quaternion type name | ||
* `affine2_t` - the `scalar_t` 2D affine transform type name | ||
* `affine3_t` - the `scalar_t` 3D affine transform type name | ||
* `vec2_t` - the `scalar_t` 2D vector type name | ||
* `vec3_t` - the `scalar_t` 3D vector type name | ||
* `vec4_t` - the `scalar_t` 4D vector type name | ||
* `mat2_t` - the `scalar_t` 2D matrix type name | ||
* `mat3_t` - the `scalar_t` 3D matrix type name | ||
* `mat4_t` - the `scalar_t` 4D matrix type name | ||
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## Running `codegen` | ||
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`codegen` will generate all files by default or if a glob pattern is specified, | ||
only output files that match the glob. | ||
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The following steps will be performed for each output file: | ||
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* Check `git` status to see if the output is already modifed. This is to avoid | ||
overriding changes by accident. The `-f` flag can be used to force override. | ||
* Render the `Tera` template in memory | ||
* Rust format the template output | ||
* Write the formatted output to the output file path | ||
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### Template errors | ||
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The `Tera` error output leaves a little to be desired. If the template fails to | ||
render with no error it is ususally because a variable that doesn't exist is | ||
being referenced somewhere in the template. | ||
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### Rust format errors | ||
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If the Rust format step fails it is usally because the template generated | ||
invalid Rust. The `-n` flag can be used to skip the Rust format step so that the | ||
file may be compiled which typically shows what the problem is. | ||
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### Workflow | ||
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When working on a template it is often easiest to generate one or two output | ||
files using a glob pattern to check that template changes are working as | ||
expected. When finished editing generate everything (most files should not | ||
change unexpectedly) and run the test suite using `build_and_test_features.sh` | ||
and `build_and_test_wasm32_chrome.sh`. | ||
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## License | ||
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Licensed under either of | ||
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* Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) | ||
or [http://www.apache.org/licenses/LICENSE-2.0]) | ||
* MIT license ([LICENSE-MIT](LICENSE-MIT) | ||
or [http://opensource.org/licenses/MIT]) | ||
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at your option. |
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