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Stop build if ANDROID_NDK_ROOT is not defined for android lib #520
Stop build if ANDROID_NDK_ROOT is not defined for android lib #520
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WalkthroughThe modifications primarily focus on enhancing the configuration of environment variables for the Android build process in the Changes
Assessment against linked issues
The changes successfully address the primary objective of issue #295 by implementing a check that halts the build process if Recent Review DetailsConfiguration used: CodeRabbit UI Files selected for processing (3)
Files skipped from review as they are similar to previous changes (2)
Additional Context UsedLanguageTool (20)
Additional comments not posted (1)
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environment( | ||
Pair("ANDROID_NDK_ROOT", "${System.getenv("ANDROID_SDK_ROOT")}/ndk-bundle") | ||
) | ||
throw IllegalStateException("ANDROID_NDK_ROOT environment variable is not set; cannot build library") |
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Interesting, good to know how you stop the build here
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Yeah and I can actually check for it a bit earlier and remove duplicated code. Pushed a fix just now.
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ACK d4736a6
This PR simplifies the Android plugin and forces users to have the ANDROID_NDK_ROOT environment variable defined before attempting to build the Android library. We've had reports that build would fail but devs would not know why, and this was because their ANDROID_SDK_ROOT was not defined, and the plugin assumed it was. This change now makes the plugin throw. Info on how to build and solve the issue is in the readme.
Fixes #295.
Summary by CodeRabbit
ANDROID_SDK_ROOT
andANDROID_NDK_ROOT
on macOS and Linux in the README.ANDROID_NDK_ROOT
is not set, ensuring correct environment setup.Enums.kt
to improve code cleanliness.