- dll_core built dll that runs a thread to hook D3D hkPresent.
- injector dll injection tools remotely injecting our built "core" dll.
Built on VS2017. Requires Windows.h and d3d -> you need the Windows SDK configured.
- Injector: Configurable injected .dll path
- Dll: Real-time logs (hardcoded "D:\mylogs.txt" for now)
- Dll: Not recompiling / reinjecting for every small edit (IPC or ingame console library or from-scratch d2d/d3d rendering)
- Dll: A successful pointer read (build ver, isLoggedIn, character class)
- Dll: A successful exe function call (search ClickToMove or CTM with buildNum on OwnedCore)
- A pattern scanner to keep references up-to-date through Wow.exe updates (TODO lookup for existing implementation on gh)
- More external references to features we might implement