Refactor alpha_discard
for reuse with different material types
#9521
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Objective
I want to call the
pbr_functions::alpha_discard
shader function from my own material shader, but it only takes aStandardMaterial
parameter.Solution
This PR replaces the
StandardMaterial
parameter with less restrictive ones so my shader can call it.Changelog
pbr_functions::alpha_discard
changed by replacingStandardMaterial
with only theflags
andalpha_cutoff
fields.Migration Guide
Replace this:
with this: